Пример #1
0
        public override void AddObject(MapObject O)
        {
            if (OldObjects.Contains(O))
            {
                return;
            }

            OldObjects.Add(O);

            if (O is PlayerObject)
            {
                OldPlayers.Add(O as PlayerObject);
            }

            QueuePacket(O.GetMapData());
        }