private void SetTooltips()
 {
     AllTagsComboBox.AddToolTip("This is the selected mod. This is also used as the directory name and tag for the mod.\nThe mod selected here is what will be updated on save.");
     ModInfoNameBox.AddToolTip("Name\nThis is the name used in the ModInfo.xml file and the name of the mod seen in game.");
     ModInfoDescriptionBox.AddToolTip("Description\nThis is the description used in the ModInfo.xml file.");
     ModInfoAuthorBox.AddToolTip("Author\nThis is the Author for the mod, placed in the ModInfo.xml file.");
     ModInfoVersionBox.AddToolTip("Version\nThis is the current mod's version used in the ModInfo.xml file and the version seen in game.");
     ChangeModNameButton.AddToolTip("Click here to change the name of the selected mod using the value provided in the box just to the left.\n\nThis will also automatically replace old top tags with the new one. ");
     ChangeNameAllTagsComboBox.AddToolTip("Any values placed here can be used to either create a new mod or change the selected mod by clicking the appropriate button.");
     ModInfoXmlPreviewAvalonEditor.AddToolTip("This is just a preview of the ModInfo.xml file, direct changes here cannot be saved.");
     OkButton.AddToolTip("Click here to save all changes to the current selected mod or a new mod");
 }