protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { CustomEquipmentCollection value = offlineDatabase.Read <CustomEquipmentCollection>(); value.Equipment.Clear(); offlineDatabase.Write(value); }
protected override void SetOfflineData(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { CustomEquipmentCollection value = offlineDatabase.Read <CustomEquipmentCollection>(); value.Equipment = CustomEquipmentResponses; offlineDatabase.Write(value); }
protected override void SetOfflineData(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { IglooEntity value = offlineDatabase.Read <IglooEntity>(); value.Data = SignedResponseBody.Data; offlineDatabase.Write(value); }
private BreadcrumbCollection updateBreadCrumbs(OfflineDatabase offlineDatabase) { BreadcrumbCollection breadcrumbCollection = offlineDatabase.Read <BreadcrumbCollection>(); breadcrumbCollection.breadcrumbs.Clear(); offlineDatabase.Write(breadcrumbCollection); return(breadcrumbCollection); }
protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { ClubPenguin.Net.Offline.PlayerAssets playerAssets = offlineDatabase.Read <ClubPenguin.Net.Offline.PlayerAssets>(); ResponseBody = new RewardCalculatedResponse { coins = offlineDefinitions.GetCoinsForExchange(playerAssets.Assets.collectibleCurrencies) }; }
public static QuestChangeResponse SetProgress(QuestObjectives objectives, OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { QuestStates.QuestState questState = null; QuestStates questStates = offlineDatabase.Read <QuestStates>(); QuestChangeResponse questChangeResponse = new QuestChangeResponse(); foreach (QuestStates.QuestState quest in questStates.Quests) { if (quest.status == QuestStatus.ACTIVE) { questState = quest; break; } } if (questState == null) { return(questChangeResponse); } if (questState.completedObjectives == null) { questState.completedObjectives = new QuestObjectives(); } Reward reward = null; if (questState.timesCompleted == 0) { Dictionary <string, Reward> objectiveRewards = offlineDefinitions.QuestRewards(questState.questId).ObjectiveRewards; foreach (string objective in objectives) { if (!questState.completedObjectives.Contains(objective) && objectiveRewards.ContainsKey(objective)) { if (reward == null) { reward = new Reward(); } reward.AddReward(objectiveRewards[objective]); } } } if (reward != null) { offlineDefinitions.AddReward(reward, questChangeResponse); } questState.completedObjectives = objectives; offlineDatabase.Write(questStates); questChangeResponse.questId = questState.questId; questChangeResponse.questStateCollection = new SignedResponse <QuestStateCollection> { Data = GetQuestStateCollection(questStates, offlineDefinitions, includeComplete: false) }; if (reward != null) { JsonService jsonService = Service.Get <JsonService>(); questChangeResponse.reward = jsonService.Deserialize <RewardJsonReader>(jsonService.Serialize(RewardJsonWritter.FromReward(reward))); } return(questChangeResponse); }
protected override void SetOfflineData(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { ClubPenguin.Net.Offline.PlayerAssets value = offlineDatabase.Read <ClubPenguin.Net.Offline.PlayerAssets>(); value.Assets = Response.assets; offlineDatabase.Write(value); DecorationInventoryEntity value2 = offlineDatabase.Read <DecorationInventoryEntity>(); Dictionary <string, int> dictionary = new Dictionary <string, int>(); foreach (DecorationInventoryItem item in Response.decorationInventory.Data.items) { dictionary.Add(item.decorationId.ToString(), item.count); } value2.inventory = dictionary; offlineDatabase.Write(value2); ClubPenguin.Net.Offline.ConsumableInventory value3 = offlineDatabase.Read <ClubPenguin.Net.Offline.ConsumableInventory>(); value3.Inventory = Response.inventory.Data.inventoryMap; offlineDatabase.Write(value3); }
protected override void SetOfflineData(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { if (offlineDefinitions.IsOwnIgloo(IglooId)) { IglooEntity value = offlineDatabase.Read <IglooEntity>(); value.Data.activeLayout = SignedJoinRoomData.Data.extraLayoutData; offlineDatabase.Write(value); } }
protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { DecorationInventoryEntity value = offlineDatabase.Read <DecorationInventoryEntity>(); if (value.inventory.ContainsKey(DecorationId)) { value.inventory.Remove(DecorationId); offlineDatabase.Write(value); } }
protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { TutorialData value = offlineDatabase.Read <TutorialData>(); value.Init(); offlineDatabase.Write(value); TutorialResponse = new TutorialResponse { tutorialBytes = new List <sbyte>(value.Bytes) }; }
public static RegistrationProfile Load(string userName) { RegistrationProfile registrationProfile = OfflineDatabase.Read <RegistrationProfile>(Id(userName)); if (string.IsNullOrEmpty(registrationProfile.userName)) { registrationProfile.userName = userName; OfflineDatabase.Write(registrationProfile, Id(userName)); } return(registrationProfile); }
protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { DecorationId decorationId = new DecorationId(DefinitionId, (DecorationType)Type); AddDecoration(decorationId, Count, offlineDatabase); ResponseBody = new CreateDecorationResponse { assets = offlineDatabase.Read <ClubPenguin.Net.Offline.PlayerAssets>().Assets, decorationId = decorationId }; }
private BreadcrumbCollection updateBreadCrumbs(OfflineDatabase offlineDatabase) { BreadcrumbCollection breadcrumbCollection = offlineDatabase.Read <BreadcrumbCollection>(); foreach (Breadcrumb breadcrumb in BreadcrumbList) { breadcrumbCollection.breadcrumbs.Remove(breadcrumb); } offlineDatabase.Write(breadcrumbCollection); return(breadcrumbCollection); }
protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { SceneLayoutEntity value = offlineDatabase.Read <SceneLayoutEntity>(); int count = value.Layouts.Count; Random random = new Random(); byte[] array = new byte[8]; random.NextBytes(array); SavedSceneLayout savedSceneLayout = new SavedSceneLayout(); savedSceneLayout.createdDate = DateTime.UtcNow.GetTimeInMilliseconds(); savedSceneLayout.decorationsLayout = RequestBody.decorationsLayout; savedSceneLayout.extraInfo = RequestBody.extraInfo; savedSceneLayout.lastModifiedDate = DateTime.UtcNow.GetTimeInMilliseconds(); savedSceneLayout.layoutId = BitConverter.ToInt64(array, 0); savedSceneLayout.lightingId = RequestBody.lightingId; savedSceneLayout.memberOnly = true; savedSceneLayout.musicId = RequestBody.musicId; savedSceneLayout.name = RequestBody.name; savedSceneLayout.zoneId = RequestBody.zoneId; SavedSceneLayout savedSceneLayout2 = savedSceneLayout; if (savedSceneLayout2.decorationsLayout == null) { savedSceneLayout2.decorationsLayout = new List <DecorationLayout>(); } if (savedSceneLayout2.extraInfo == null) { savedSceneLayout2.extraInfo = new Dictionary <string, string>(); } if (count == 0) { IglooEntity value2 = offlineDatabase.Read <IglooEntity>(); value2.Data.activeLayout = savedSceneLayout2; value2.Data.activeLayoutId = savedSceneLayout2.layoutId; offlineDatabase.Write(value2); } value.Layouts.Add(savedSceneLayout2); offlineDatabase.Write(value); ResponseBody = savedSceneLayout2; }
protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { ResponseBody = new RewardGrantedResponse(); foreach (KeyValuePair <string, RewardJsonReader> reward in RequestBody.Data.rewards) { if (reward.Key == clubPenguinClient.PlayerSessionId.ToString()) { offlineDefinitions.AddReward(reward.Value.ToReward(), ResponseBody); } } ResponseBody.assets = offlineDatabase.Read <ClubPenguin.Net.Offline.PlayerAssets>().Assets; }
protected override void SetOfflineData(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { TubeData value = offlineDatabase.Read <TubeData>(); value.EquippedTubeId = SignedJoinRoomData.Data.selectedTubeId; offlineDatabase.Write(value); ClubPenguin.Net.Offline.ConsumableInventory value2 = offlineDatabase.Read <ClubPenguin.Net.Offline.ConsumableInventory>(); value2.Inventory = SignedJoinRoomData.Data.playerRoomData.consumableInventory.inventoryMap; offlineDatabase.Write(value2); ClubPenguin.Net.Offline.PlayerAssets value3 = offlineDatabase.Read <ClubPenguin.Net.Offline.PlayerAssets>(); value3.Assets = SignedJoinRoomData.Data.playerRoomData.assets; offlineDatabase.Write(value3); ClubPenguin.Net.Offline.PlayerOutfitDetails value4 = offlineDatabase.Read <ClubPenguin.Net.Offline.PlayerOutfitDetails>(); value4.Parts = new List <CustomEquipment>(SignedJoinRoomData.Data.playerRoomData.outfit.parts); offlineDatabase.Write(value4); ClubPenguin.Net.Offline.Profile value5 = offlineDatabase.Read <ClubPenguin.Net.Offline.Profile>(); value5.Colour = SignedJoinRoomData.Data.playerRoomData.profile.colour; value5.DateCreated = DateTime.UtcNow.AddDays(-1 * SignedJoinRoomData.Data.playerRoomData.profile.daysOld).GetTimeInMilliseconds(); offlineDatabase.Write(value5); SetProgressOperation.SetOfflineQuestStateCollection(offlineDatabase, SignedJoinRoomData.Data.playerRoomData.quests); }
protected override void SetOfflineData(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { DecorationInventoryEntity value = offlineDatabase.Read <DecorationInventoryEntity>(); Dictionary <string, int> dictionary = new Dictionary <string, int>(); foreach (DecorationInventoryItem item in DecorationInventory.items) { dictionary.Add(item.decorationId.ToString(), item.count); } value.inventory = dictionary; offlineDatabase.Write(value); }
protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { DecorationId decorationId = ClubPenguin.Net.Domain.Decoration.DecorationId.FromString(DecorationId); QACreateDecorationOperation.AddDecoration(decorationId, Count, offlineDatabase); offlineDefinitions.SubtractDecorationCost(decorationId, Count); ResponseBody = new UpdateDecorationResponse { assets = offlineDatabase.Read <ClubPenguin.Net.Offline.PlayerAssets>().Assets, decorationId = decorationId }; }
private BreadcrumbCollection updateBreadCrumbs(OfflineDatabase offlineDatabase) { BreadcrumbCollection breadcrumbCollection = offlineDatabase.Read <BreadcrumbCollection>(); breadcrumbCollection.breadcrumbs.AddRange(BreadcrumbList); if (breadcrumbCollection.breadcrumbs.Count > 50) { breadcrumbCollection.breadcrumbs.RemoveRange(0, breadcrumbCollection.breadcrumbs.Count - 50); } offlineDatabase.Write(breadcrumbCollection); return(breadcrumbCollection); }
protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { ClubPenguin.Net.Offline.PlayerAssets value = offlineDatabase.Read <ClubPenguin.Net.Offline.PlayerAssets>(); int coinsForExchange = offlineDefinitions.GetCoinsForExchange(value.Assets.collectibleCurrencies); value.Assets.coins += coinsForExchange; value.Assets.collectibleCurrencies.Clear(); offlineDatabase.Write(value); ResponseBody = new RewardGrantedResponse { assets = value.Assets }; }
protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { DecorationInventory = new DecorationInventory(); DecorationInventory.items = new List <DecorationInventoryItem>(); foreach (KeyValuePair <string, int> item in offlineDatabase.Read <DecorationInventoryEntity>().inventory) { DecorationInventory.items.Add(new DecorationInventoryItem { decorationId = DecorationId.FromString(item.Key), count = item.Value }); } }
protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { TubeData value = offlineDatabase.Read <TubeData>(); value.EquippedTubeId = TubeId; offlineDatabase.Write(value); SignedEquipTubeResponse = new SignedResponse <EquipTubeResponse> { Data = new EquipTubeResponse { tubeId = TubeId } }; }
protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { IglooEntity value = offlineDatabase.Read <IglooEntity>(); if (RequestBody.visibility.HasValue) { value.Data.visibility = RequestBody.visibility; } if (RequestBody.activeLayoutId.HasValue) { SceneLayoutEntity sceneLayoutEntity = offlineDatabase.Read <SceneLayoutEntity>(); if (sceneLayoutEntity[RequestBody.activeLayoutId.Value] != null) { value.Data.activeLayout = sceneLayoutEntity[RequestBody.activeLayoutId.Value]; value.Data.activeLayoutId = RequestBody.activeLayoutId; } } offlineDatabase.Write(value); SignedResponseBody = new SignedResponse <IglooData> { Data = value.Data }; }
protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { SceneLayoutEntity value = offlineDatabase.Read <SceneLayoutEntity>(); for (int i = 0; i < value.Layouts.Count; i++) { if (value.Layouts[i].layoutId == SceneLayoutId) { value.Layouts.RemoveAt(i); break; } } offlineDatabase.Write(value); }
protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { ClubPenguin.Net.Offline.DailySpinData value = offlineDatabase.Read <ClubPenguin.Net.Offline.DailySpinData>(); value.CurrentChestId = requestBody.CurrentChestId; value.NumPunchesOnCurrentChest = requestBody.NumPunchesOnCurrentChest; value.NumChestsReceivedOfCurrentChestId = requestBody.NumChestsReceivedOfCurrentChestId; value.TimeOfLastSpinInMilliseconds = requestBody.TimeOfLastSpinInMilliseconds; if (requestBody.ResetRewards) { value.EarnedNonRepeatableRewardIds.Clear(); value.EarnedRepeatableRewardIds.Clear(); } offlineDatabase.Write(value); }
protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { ClubPenguin.Net.Offline.Profile value = offlineDatabase.Read <ClubPenguin.Net.Offline.Profile>(); value.Colour = RequestBody.colour; offlineDatabase.Write(value); ResponseBody = new SignedResponse <ClubPenguin.Net.Domain.Profile> { Data = new ClubPenguin.Net.Domain.Profile { colour = value.Colour, daysOld = value.DaysOld } }; }
protected override void SetOfflineData(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { TutorialData value = offlineDatabase.Read <TutorialData>(); for (int i = 0; i < value.Bytes.Length; i++) { sbyte b = 0; if (i < TutorialResponse.tutorialBytes.Count) { b = TutorialResponse.tutorialBytes[i]; } value.Bytes[i] = b; } offlineDatabase.Write(value); }
private void createEquipment(long equipmentId, OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { CustomEquipmentCollection value = offlineDatabase.Read <CustomEquipmentCollection>(); CustomEquipment customEquipment = default(CustomEquipment); customEquipment.dateTimeCreated = DateTime.UtcNow.GetTimeInMilliseconds(); customEquipment.definitionId = CustomEquipmentRequest.definitionId; customEquipment.equipmentId = equipmentId; customEquipment.parts = CustomEquipmentRequest.parts; CustomEquipment item = customEquipment; value.Equipment.Add(item); offlineDefinitions.SubtractEquipmentCost(item.definitionId); offlineDatabase.Write(value); }
protected override void PerformOfflineAction(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { Random random = new Random(); byte[] array = new byte[8]; random.NextBytes(array); long equipmentId = BitConverter.ToInt64(array, 0); createEquipment(equipmentId, offlineDatabase, offlineDefinitions); CustomEquipmentResponse = new CreateEquipmentResponse { assets = offlineDatabase.Read <ClubPenguin.Net.Offline.PlayerAssets>().Assets, equipmentId = equipmentId }; }
protected override void SetOfflineData(OfflineDatabase offlineDatabase, IOfflineDefinitionLoader offlineDefinitions) { CustomEquipmentCollection value = offlineDatabase.Read <CustomEquipmentCollection>(); foreach (CustomEquipment item in value.Equipment) { CustomEquipment current = item; if (current.equipmentId == EquipmentId) { value.Equipment.Remove(current); break; } } offlineDatabase.Write(value); }