public static void Main() { Octopus o = new Octopus(); if (o.isHungry()) { Console.WriteLine("The octopus is hungry!\n"); } else { Console.WriteLine("The octopus isn't hungry!\n"); } o.Digest(75); Console.WriteLine("The octopus is {0}% hungry", o.HungerPercent); Console.WriteLine("Feeding the octopus with an int..."); o.Eat(10); Console.WriteLine("The octopus is {0}% hungry", o.HungerPercent); Console.WriteLine("Feeding the octopus with a string..."); o.Eat("10"); Console.WriteLine("The octopus is {0}% hungry", o.HungerPercent); }
public static void Main() { Octopus o = new Octopus(); o.name = "Fred"; Console.WriteLine("The octopus {0} hungry!\n", o.isHungry() ? "is" : "isn't"); Console.WriteLine("Digesting 75 food!"); o.Digest(75); Console.WriteLine("The octopus is {0}% hungry\n", o.HungerPercent); Console.WriteLine("Feeding the octopus with an int..."); o.Eat(10); Console.WriteLine("The octopus is {0}% hungry\n", o.HungerPercent); Console.WriteLine("Feeding the octopus with a string..."); o.Eat("10"); Console.WriteLine("The octopus is {0}% hungry\n", o.HungerPercent); Console.WriteLine("The octopus is named: {0}", o.name); Console.WriteLine("The octopus is age: {0}", o.age); Console.WriteLine("The octopus has {0} legs and {1} eyes!", Octopus.legs, Octopus.eyes); }