Пример #1
0
 private void OnTriggerEnter2D(Collider2D target)
 {
     if (target.tag == "Obstracle")
     {
         Obstracle o = target.GetComponent <Obstracle>();
         o.FadeOut();
         obstracle.Add(o);
         if (obstracle.Count == 0 || (o.MySpriteRender.sortingOrder - 1 < parentRenderer.sortingOrder))
         {
             // transform.parent.GetComponent<SpriteRenderer>().sortingOrder= collision.GetComponent<SpriteRenderer>().sortingOrder - 1;
             parentRenderer.sortingOrder = o.MySpriteRender.sortingOrder - 1;
         }
         obstracle.Add(o);
     }
 }
Пример #2
0
    private void OnTriggerExit2D(Collider2D collision)
    {
        if (collision.tag == "Obstracle")
        {
            Obstracle o = collision.GetComponent <Obstracle>();
            o.FadeIn();
            obstracle.Remove(o);

            if (obstracle.Count == 0)
            {
                parentRenderer.sortingOrder = 200;
            }
            else
            {
                obstracle.Sort();
                parentRenderer.sortingOrder = obstracle[0].MySpriteRender.sortingOrder - 1;
            }
        }
    }
Пример #3
0
 public void Start()
 {
     obstracle = this;
 }