protected virtual void GetComponentsSetup() { animator = GetComponentInChildren <Animator>(); animatorHelper = GetComponentInChildren <AnimatorHelper>(); soundManager = GetComponentInChildren <ObjectSoundManager>(); }
// Use this for initialization void Start() { osm = GetComponent <ObjectSoundManager>(); startingPosition = childTransform.localPosition; targetPosition = targetPointTransform.localPosition; nextPosition = startingPosition; }
private void Start() { osm = GetComponent <ObjectSoundManager>(); }
private void Start() { soundManager = GetComponentInChildren <ObjectSoundManager>(); }