protected override void Read(ClientProcessor psr, NReader rdr) { Time = rdr.ReadInt32(); Position = Position.Read(rdr); Obj1 = ObjectSlot.Read(rdr); Obj2 = ObjectSlot.Read(rdr); }
protected override void Read(Client psr, NReader rdr) { Time = rdr.ReadInt32(); SlotObject = ObjectSlot.Read(psr, rdr); ItemUsePos = Position.Read(psr, rdr); UseType = rdr.ReadByte(); }
protected override void Read(NReader rdr) { Time = rdr.ReadInt32(); Position = Position.Read(rdr); Obj1 = ObjectSlot.Read(rdr); Obj2 = ObjectSlot.Read(rdr); }
protected override void Read(Client psr, NReader rdr) { Time = rdr.ReadInt32(); Position = Position.Read(psr, rdr); SlotObject1 = ObjectSlot.Read(psr, rdr); SlotObject2 = ObjectSlot.Read(psr, rdr); }
protected override void Read(DReader rdr) { Time = rdr.ReadInt32(); Position = Position.Read(rdr); SlotObject1 = ObjectSlot.Read(rdr); SlotObject2 = ObjectSlot.Read(rdr); }
protected override void Read(Client client, NReader rdr) { CommandId = rdr.ReadByte(); PetId1 = rdr.ReadInt32(); PetId2 = rdr.ReadInt32(); ObjectId = rdr.ReadInt32(); ObjectSlot = ObjectSlot.Read(client, rdr); Currency = (CurrencyType)rdr.ReadByte(); }
protected override void Read(NReader rdr) { PetTransType = rdr.ReadByte(); PetId1 = rdr.ReadInt32(); PetId2 = rdr.ReadInt32(); ObjectId = rdr.ReadInt32(); SlotObject = ObjectSlot.Read(rdr); PaymentTransType = (CurrencyType)rdr.ReadByte(); }
protected override void Read(Client client, NReader rdr) { Fuel = ObjectSlot.Read(client, rdr); Slot1 = ObjectSlot.Read(client, rdr); Slot2 = ObjectSlot.Read(client, rdr); Slot3 = ObjectSlot.Read(client, rdr); Slot4 = ObjectSlot.Read(client, rdr); Slot5 = ObjectSlot.Read(client, rdr); Slot6 = ObjectSlot.Read(client, rdr); Slot7 = ObjectSlot.Read(client, rdr); Slot8 = ObjectSlot.Read(client, rdr); Slot9 = ObjectSlot.Read(client, rdr); }
protected override void Read(NReader rdr) { Slot = ObjectSlot.Read(rdr); }
protected override void Read(Client client, NReader rdr) { Object = ObjectSlot.Read(client, rdr); }
protected override void Read(ClientProcessor psr, NReader rdr) { Slot = ObjectSlot.Read(rdr); }
protected override void Read(Client psr, NReader rdr) { SlotObject = ObjectSlot.Read(psr, rdr); }
protected override void Read(Client client, NReader rdr) { Time = rdr.ReadInt32(); Slot = ObjectSlot.Read(rdr); Position = Position.Read(rdr); }
protected override void Read(DReader rdr) { Object = ObjectSlot.Read(rdr); }
protected override void Read(NReader rdr) { PetInstanceId = rdr.ReadInt32(); PickedNewPetType = rdr.ReadInt32(); Item = ObjectSlot.Read(rdr); }