public InfoShow(ObjectPoolCluster cluster) => this.cluster = cluster;
public NSGDX(RenderUtil.IRenderer renderer, int poolSize = 2048) { Renderer = renderer; poolCluster = new ObjectPoolCluster(poolSize, Environment.ProcessorCount); }
public InfoShow(ObjectPoolCluster cluster) => this.cluster = cluster;
public NSGDX(RenderUtil.IRenderer renderer, int poolSize = 2048) { Renderer = renderer; poolCluster = new ObjectPoolCluster(poolSize, Environment.ProcessorCount); }