private void DoInteractUntouch(object sender, ObjectInteractEventArgs e) { if (e.target) { DebugLogger(e.controllerIndex, "NO LONGER TOUCHING", e.target); } }
private void DoInteractGrab(object sender, ObjectInteractEventArgs e) { if (e.target) { DebugLogger(e.controllerIndex, "GRABBING", e.target); } }
private void LeftGrabHandler(object sender, ObjectInteractEventArgs e) { LabObject labObject = e.target.GetComponent <LabObject>(); if (labObject != null && labObject.ID == ID) { ReleaseValidChildrenWhenGrab(); } }
public void OnTouched(object sender, ObjectInteractEventArgs e) { if (isTouch == true) { return; } //Debug.Log("OnTouched"); isTouch = true; }
protected virtual void OnGrabObject(object sender, ObjectInteractEventArgs e) { if (IsClimbableObject(e.target)) { var controller = ((VRTK_InteractGrab)sender).gameObject; var actualController = VRTK_DeviceFinder.GetActualController(controller); Grab(actualController, e.controllerReference, e.target); } }
private void OnControllerTouchInteractableObject(object o, ObjectInteractEventArgs e) { string tag = e.target.gameObject.tag; if (tag == "Obstacle" || tag == "BelieverObstacle") { EventManager.TriggerEvent("Death"); } }
private void ControllerStartGrabInteractableObject(object sender, ObjectInteractEventArgs e) { var rigidBody = e.target.GetComponentInChildren <Rigidbody>(); if (rigidBody && rigidBody.constraints == RigidbodyConstraints.FreezeAll) { rigidBody.constraints = RigidbodyConstraints.None; } }
private void OnControllerUntouchInteractableObject(object o, ObjectInteractEventArgs e) { string tag = e.target.gameObject.tag; if (tag == "RestartButton") { _onButton = false; } }
private void OnControllerTouchInteractableObject(object o, ObjectInteractEventArgs e) { Debug.Log(e.target.gameObject.tag); string tag = e.target.gameObject.tag; if (tag == "StartButton") { _onButton = true; } }
private void OnUnuse(object sender, ObjectInteractEventArgs e) { netvrkSyncedBase syncScript = e.target.GetComponent <netvrkSyncedBase>(); if (syncScript != null) { ushort viewId = e.target.GetComponent <netvrkView>().id; netView.Rpc("UseRpc", netvrkTargets.Other, 0, false, viewId); } }
override protected void DoInteractUngrab(object sender, ObjectInteractEventArgs e) { base.DoInteractUngrab(sender, e); interactGrab.throwMultiplier = 1.0f; interactGrab.hideControllerOnGrab = true; creationPointer.enabled = true; touchpadDecal.OnObject(); controller = null; }
protected virtual void OnUngrabObject(object sender, ObjectInteractEventArgs e) { var controller = ((VRTK_InteractGrab)sender).gameObject; var actualController = VRTK_DeviceFinder.GetActualController(controller); if (e.target && IsClimbableObject(e.target) && IsActiveClimbingController(actualController)) { Ungrab(true, e.controllerReference, e.target); } }
private void ActOnUngrab(object sender, ObjectInteractEventArgs e) { VRTK_InteractGrab interactObject = (VRTK_InteractGrab)sender; if (!interactObject) { return; } interactObject.GetGrabbedObject().transform.localScale = new Vector3(0.075f, 0.075f, 0.075f); }
private void OnRightReleaseHandler(object sender, ObjectInteractEventArgs e) { if (e.target != null) { if (_ovrAvatar.RightHandCustomPose != null) { ObjPoolManager.Instance.Set(_ovrAvatar.RightHandCustomPose.gameObject); _ovrAvatar.RightHandCustomPose = null; } } }
private void OnGrab(object sender, ObjectInteractEventArgs e) { netvrkSyncedBase syncScript = e.target.GetComponent <netvrkSyncedBase>(); if (syncScript != null) { netvrkView ioView = e.target.GetComponent <netvrkView>(); ioView.RequestOwnership(); syncScript.enabled = false; netView.Rpc("GrabRpc", netvrkTargets.Other, 0, true, ioView.id); } }
public void OnTouched(object sender, ObjectInteractEventArgs e) { if (isTouch == true) { return; } //Debug.Log("OnTouched"); isTouch = true; //banButtonCanvas.transform.DOScale(0.003f, 1f); banButtonCanvas.SetActive(true); Invoke("HideBanButtonCanvas", 10f); }
void DoControllerGrabInteractableObject(object sender, ObjectInteractEventArgs e) { if (e.target == mTopObject) { //mTopObject.GetComponent<Rigidbody>().useGravity = true; //mTopObject.transform.parent = null; e.target.transform.parent = null; e.target.transform.gameObject.GetComponent <Collider>().isTrigger = false; SubtractItemFromInventory(mTopObject.GetComponent <ItemFactoryData>().ItemEnum); //e.target.layer = 0; } }
private void LeftGrabRealseHandler(object sender, ObjectInteractEventArgs e) { if (e.target != null) { LabObject labObject = e.target.GetComponent <LabObject>(); if (labObject != null && labObject.ID == ID) { SetToValidPos(); StartCoroutine(AttachValidChildrenWhenUnGrab()); } } }
private void OnRightGrabHandler(object sender, ObjectInteractEventArgs e) { if (e.target != null) { string name = e.target.name; name = name.Replace("(Clone)", ""); GameObject GrabPos = (GameObject)ObjPoolManager.Instance.Get("OculusGestures/Right/" + name + "R", false); if (GrabPos != null) { _ovrAvatar.RightHandCustomPose = GrabPos.transform; } } }
private void HandleObjectDropped(object sender, ObjectInteractEventArgs e) { if (e.target.GetComponent <TimeBody>()) { // This is here because VRTK swaps the kinematic state from the state it was picked up at. If we picked this up during // rewind (when it is kinematic), then it would be kinematic again when dropped. e.target.GetComponent <Rigidbody>().isKinematic = false; if (RewindController.isRewinding) { e.target.GetComponent <TimeBody>().SetToUnrewindableMaterial(); } } }
public override void OnControllerUseInteractableObject(ObjectInteractEventArgs e) { base.OnControllerUseInteractableObject(e); switch (e.target.tag) { case "FoxG": sf.SwapMaterial(1); break; case "FoxM": sf.SwapMaterial(2); break; } }
protected override void ControllerUntouchInteractableObject(object sender, ObjectInteractEventArgs e) { if (e.target != null) { e.target.GetComponent <Renderer>().material = untouchedMaterial; VRTK_InteractableObject touchedObjectScript = e.target.GetComponent <VRTK_InteractableObject>(); if (!touchedObjectScript.IsGrabbed() && savedGrabButton != VRTK_ControllerEvents.ButtonAlias.Undefined) { useButton = savedUseButton; savedUseButton = VRTK_ControllerEvents.ButtonAlias.Undefined; ManageUseListener(true); } } }
protected override void ControllerTouchInteractableObject(object sender, ObjectInteractEventArgs e) { if (e.target != null) { untouchedMaterial = e.target.GetComponent <Renderer>().material; e.target.GetComponent <Renderer>().material = touchDebug; VRTK_InteractableObject touchedObjectScript = e.target.GetComponent <VRTK_InteractableObject>(); if (touchedObjectScript != null && touchedObjectScript.useOverrideButton != VRTK_ControllerEvents.ButtonAlias.Undefined) { savedUseButton = subscribedUseButton; useButton = touchedObjectScript.useOverrideButton; ManageUseListener(true); } } }
private void onUngrab(object sender, ObjectInteractEventArgs e) { if (e.controllerIndex == 0) { ovr.LeftHandCustomPose = null; } else if (e.controllerIndex == 1) { ovr.RightHandCustomPose = null; } if (e.target == pickups) { pickups.GetComponent <PickupsTrigger>().onUngrab(); } }
private void DoEndTouch(object sender, ObjectInteractEventArgs e) { if (grabber.GetGrabbedObject() != null) { //Debug.Log("DoEndTouch: Already holding something"); return; } if (gripIndex < .05f && gripIndex < 0.05f && triggerIndex < 0.05f && thumbTouch == false) { // Return fingers to their default orientation when a pickup is no longer available handVRController.fingerSpread = 0f; handVRController.thumbCurl = thumbRest; handVRController.indexCurl = indexRest; handVRController.middleCurl = middleRest; handVRController.ringCurl = ringRest; handVRController.pinkyCurl = pinkyRest; } }
void InteractGrab_ControllerGrabInteractableObject(object sender, ObjectInteractEventArgs e) { var item = e.target.GetComponent <Item> (); if (item != null) { if (item.itemType == ItemTypes.LargeWeapon || item.itemType == ItemTypes.SmallWeapon) { if (OnPickedUpRangedWeapon != null) { OnPickedUpRangedWeapon.Invoke(item, activeHand); } } if (item.handPosition != null) { } } }
private void DoStartTouch(object sender, ObjectInteractEventArgs e) { if (grabber.GetGrabbedObject() != null) { //Debug.Log("DoStartTouch: Already holding something"); return; } // Spread the fingers when a pickup is available to pickup items better if (gripIndex < 0.05f && triggerIndex < 0.05f && thumbTouch == false) { handVRController.fingerSpread = 1f; handVRController.thumbCurl = 0f; handVRController.indexCurl = 0f; handVRController.middleCurl = 0f; handVRController.ringCurl = 0f; handVRController.pinkyCurl = 0f; } }
private void onUse(object sender, ObjectInteractEventArgs e) { if (e.target == pickups) { activateAllBut(pickups, "Open"); pickups.GetComponent <PickupsTrigger>().onUse(); } if (e.target == scissors) { if (e.controllerIndex == 0) { ovr.LeftHandCustomPose = hands["HandLeft_ScissorsClosed"]; } else { ovr.RightHandCustomPose = hands["HandRight_ScissorsClosed"]; } activateAllBut(scissors, "Open"); } }
private void StopGrabObject(object sender, ObjectInteractEventArgs e) { if (isMainSceneLoaded) { // Double check that the other controller is not grabbing anything if (e.controllerReference.hand == SDK_BaseController.ControllerHand.Left) { if (rightInteractGrab.GetGrabbedObject() == null) { SetInteractionState(InteractionState.None); } } else if (e.controllerReference.hand == SDK_BaseController.ControllerHand.Right) { if (leftInteractGrab.GetGrabbedObject() == null) { SetInteractionState(InteractionState.None); } } } }
public override void OnControllerStartGrabInteractableObject(ObjectInteractEventArgs e) { Debug.Log("Picked up"); if (e.target.GetComponent <Weapon>()) { //Debug.Log("PickedUpWeapon"); //if (e.target.GetComponent<Shotgun>()) //{ //Debug.Log("Picked up shotgun"); //if (!e.target.GetComponent<Shotgun>().primaryTaken) //{ // inverseControl.rightHandObj = e.target.GetComponentsInChildren<SnapPoint>()[0].transform; // Debug.Log("Primary not taken!"); //} //else if (e.target.GetComponent<Shotgun>().primaryTaken) //{ // inverseControl.rightHandObj = e.target.GetComponentsInChildren<SnapPoint>()[1].transform; // e.target.transform.rotation = rightController.rotation; // Debug.Log("Primary taken!"); //} //} } }
private void ControllerUntouchInteractableObject(object o, ObjectInteractEventArgs e) { OnControllerUntouchInteractableObject.Invoke(o, e); }
private void ControllerRigidbodyDeactivated(object o, ObjectInteractEventArgs e) { OnControllerRigidbodyDeactivated.Invoke(o, e); }
private void OnUngrabObject(object sender, ObjectInteractEventArgs e) { Physics.IgnoreCollision(this.GetComponent<Collider>(), e.target.GetComponent<Collider>(), false); }
void DoInteractTouch(object sender, ObjectInteractEventArgs e) { DebugLogger(e.controllerIndex, "TOUCHING", e.target); }
public virtual void OnControllerUngrabInteractableObject(ObjectInteractEventArgs e) { if (ControllerUngrabInteractableObject != null) ControllerUngrabInteractableObject(this, e); }
void DoInteractUngrab(object sender, ObjectInteractEventArgs e) { DebugLogger(e.controllerIndex, "NO LONGER GRABBING", e.target); }