void OnTriggerExit(Collider other) { ObjectIDHolder_VS idHolder = other.GetComponent <ObjectIDHolder_VS>(); if (idHolder == null) { return; } if (idHolder.ID == objectID) { shipT.position = shipStartPos; } }
void OnTriggerExit(Collider other) { ObjectIDHolder_VS idHolder = other.GetComponent <ObjectIDHolder_VS>(); if (idHolder == null) { return; } if (idHolder.ID == objectID) { objT.position = startPos; x = Random.Range(minMaxWaitTime.x, minMaxWaitTime.y); } }