Пример #1
0
        public MapJsonModel Map2JsonModel(Map map)
        {
            MapJsonModel mjson = new MapJsonModel();

            mjson.GameOverCondition = map.GameOverCondition;
            mjson.Name        = map.Name;
            mjson.Description = map.Description;
            mjson.PlayerOwnedChemicalsDescription = SemanticObjectController.GenerateChemicals2Text(map.PlayerOwnedChemicals);
            foreach (var b in map.Blocks.FindAll(m => m.IsActive))
            {
                BlockJsonModel bbj = new BlockJsonModel();
                bbj.StrainsInfo = b.Strains == null ? "" : new StrainController().Strains2Text(b.Strains);
                // b.Strains = null;
                bbj.ChemicalNamesInfo = SemanticObjectController.GenerateChemicals2Text(b.PublicChemicals);
                // b.PublicChemicals = null;

                bbj.BlockType       = b.BlockType;
                bbj.Capacity        = b.Capacity;
                bbj.HexCoor         = ObjectHelper.Clone(b.HexCoor);
                bbj.IsActive        = b.IsActive;
                bbj.StandardCoor    = ObjectHelper.Clone(b.StandardCoor);
                bbj.TotalPopulation = b.TotalPopulation;
                mjson.Blocks.Add(bbj);
            }
            return(mjson);
        }
Пример #2
0
        public static List <RegulatoryGene> LoadAllRegulartoryGenes()
        {
            var allRegulatoryGeneJson             = CellWar.Utils.JsonHelper.Json2Object_NT <List <RegulartoryGeneJsonModel> >(GetGameDataPath("reg_gene.json"));
            List <RegulatoryGene> regulatoryGenes = new List <RegulatoryGene>();

            foreach (var geneJson in allRegulatoryGeneJson)
            {
                RegulatoryGene gene = new RegulatoryGene();
                gene.Type        = geneJson.Type;
                gene.Name        = geneJson.Name;
                gene.Description = geneJson.Description;
                gene.Length      = geneJson.Length;

                foreach (var cc in geneJson.Condition)
                {
                    var ch = ObjectHelper.Clone(FindChemicalByName(cc.Chemical));
                    if (ch != null)
                    {
                        ch.Count = cc.Count;
                        gene.Conditions.Add(ch);
                    }
                }

                regulatoryGenes.Add(gene);
            }
            AllRegulartoryGenes = regulatoryGenes;
            return(regulatoryGenes);
        }
Пример #3
0
        /// <summary>
        /// 保存更改
        /// </summary>
        public void Save()
        {
            if (NodeList.Count == 0)
            {
                throw new BusinessException("至少有一条明细!");
            }
            if (NodeList.ToList().Exists(m => String.IsNullOrEmpty(m.ItemName) || String.IsNullOrEmpty(m.ItemName.Trim())))
            {
                throw new BusinessException(" 清单项名称不能为空!");
            }
            List <ContractBoi>     lstAddBoi    = null;
            List <ContractBoi>     lstDelBoi    = null;
            List <ContractBoi>     lstUpdateBoi = null;
            List <String>          lstDelNo     = null;
            List <ContractBoiNode> lstAllNode   = NodeList.ToList();
            //添加的节点集合
            List <ContractBoiNode> lstAddNode = lstAllNode.FindAll(m => m.OriginalBoi == null);

            //删除的节点集合
            lstDelBoi = boq.BoiList.FindAll(m => !lstAllNode.Exists(n => n.OriginalBoi == m));
            if (lstAddNode.Count > 0)
            {
                lstAddBoi = lstAddNode.ConvertAll <ContractBoi>(m => ObjectHelper.Clone <ContractBoi>(m));
            }
            if (lstDelBoi.Count > 0)
            {
                lstDelNo = lstDelBoi.ConvertAll <String>(m => m.ItemNo);
            }
            if (updateList.Count > 0)
            {
                lstUpdateBoi = updateList.ConvertAll <ContractBoi>(m => ObjectHelper.Clone <ContractBoi>(m));
            }
            //执行保存操作
            List <ContractBoiNoInfo> lstAddedInfo = contractBoqService.Save(ProjectNo, null, Boq.BoQName, ObjectHelper.GetDefaultDecimal(Boq.TotalAmount), lstAddBoi, lstUpdateBoi, lstDelNo);

            lstAddNode.ForEach(m =>
            {
                //为新增的项填写ItemNo
                m.ItemNo = lstAddedInfo.Find(n => n.ItemCode == m.ItemCode).ItemNo;
                //拷贝Boi对象
                ContractBoi boi = ObjectHelper.Clone <ContractBoi>(m);
                //将Boi对象与节点关联起来
                m.OriginalBoi = boi;
                Boq.BoQNo     = m.BoQNo;
                //加入到原始Boq集合中
                Boq.BoiList.Add(boi);
            });
            //从原始集合中移除已删除的对象
            lstDelBoi.ForEach(m =>
            {
                Boq.BoiList.Remove(m);
            });
            //清除变化记录集合
            updateList.Clear();
            //将编辑状态设置为FALSE
            this.Editing = false;
            //重新读取数据
            Load();
        }
Пример #4
0
        internal SubCategory Clone(Category category)
        {
            var subCategory = ObjectHelper.Clone(this);

            subCategory.Category = category;

            return(subCategory);
        }
Пример #5
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        internal OrderItem Clone(Order order)
        {
            var orderItem = ObjectHelper.Clone(this);

            orderItem.Order = order;

            return(orderItem);
        }
Пример #6
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        internal ProductSize Clone(Product product)
        {
            var productSize = ObjectHelper.Clone(this);

            productSize.Product = product;

            return(productSize);
        }
Пример #7
0
        public List <RegulatoryGene> CloneRegGeneList(List <RegulatoryGene> regs)
        {
            List <RegulatoryGene> newRegs = new List <RegulatoryGene>();

            foreach (var reg in regs)
            {
                newRegs.Add(ObjectHelper.Clone(reg, reg.GetType()));
            }
            return(newRegs);
        }
Пример #8
0
        /// <summary>
        /// 加载所有的race
        /// geneNameList的规范为 r1;c1;c2;r2;c3;r3;c4
        /// reg后的cod会被自动归类到该r的支配基因中,读到下一个reg时停止
        /// r1;c1;c2;r2;c3;r3;c4
        /// 将会转化为
        /// r1 - c1
        ///      c2
        ///
        /// r2 - c3
        ///
        /// r3 - c4
        /// </summary>
        /// <returns></returns>
        public static List <Race> LoadAllRaces()
        {
            var allRaceJson = CellWar.Utils.JsonHelper.Json2Object_NT <List <RaceJsonModel> >(GetGameDataPath("race.json"));

            AllRaces = new List <Race>();
            foreach (var raceJson in allRaceJson)
            {
                if (raceJson.CodingGeneNames == "")
                {
                    continue;
                }

                var geneNameList = raceJson.CodingGeneNames.Split(';');
                List <RegulatoryGene> regulatoryGenes = new List <RegulatoryGene>();

                RegulatoryGene previousReg = null;

                foreach (var geneName in geneNameList)
                {
                    var regGene = AllRegulartoryGenes.Find(m => m.Name == geneName);
                    // 首个名字必须为 reg gene
                    if (regGene == null && previousReg == null)
                    {
                        throw new InvalidOperationException("Invalid GeneNames. you should input a reg gene at first of the string list"
                                                            + "\n current gene name:" + geneName);
                    }
                    else if (regGene == null && previousReg != null)
                    {
                        // 继续增加该reg下的支配cod
                        var codGene = AllCodingGenes.Find(m => m.Name == geneName);
                        if (codGene != null)
                        {
                            previousReg.DominatedGenes.Add(codGene);
                        }
                        else
                        {
                            throw new InvalidOperationException("No gene named: " + geneName + "\n you should call LoadAllRaces() after LoadAllCodingGenes");
                        }
                    }
                    else if (regGene != null)
                    {
                        // 开始添加下一个reg
                        previousReg = ObjectHelper.Clone(regGene, regGene.GetType());
                        regulatoryGenes.Add(previousReg);
                    }
                }
                AllRaces.Add(new Race {
                    Name            = raceJson.Name,
                    MaxLength       = raceJson.MaxLength,
                    RegulatoryGenes = regulatoryGenes
                });
            }
            return(AllRaces);
        }
Пример #9
0
        public object Clone()
        {
            var user = ObjectHelper.Clone(this);

            if (Roles != null)
                user.Roles =
                    Roles
                        .Select(r => (Role) r.Clone())
                        .ToArray();

            return user;
        }
Пример #10
0
        /// <summary>
        /// build the init table info.
        /// </summary>
        /// <param name="name"></param>
        /// <param name="fileName"></param>
        /// <returns></returns>
        private Table BuildInitTableInfo(string name, string fileName)
        {
            var oldTable = (Table)null;

            mTableStore.Tables.TryGetValue(name, out oldTable);

            var tableInfo = new Table();

            tableInfo.Name = name;

            if (oldTable != null)
            {
                tableInfo.Desc    = oldTable.Desc;
                tableInfo.Classes = oldTable.Classes;
            }

            var excelCeils = ExcelHelper.ReadExcel(fileName);

            for (var columIndex = 0; columIndex < excelCeils.GetLength(1); columIndex++)
            {
                var cell = excelCeils[1, columIndex + 1];
                var text = cell != null?cell.ToString() : "";

                if (string.IsNullOrEmpty(text))
                {
                    continue;
                }

                var nameText = (excelCeils[2, columIndex + 1] != null) ?
                               excelCeils[2, columIndex + 1].ToString() : "";

                var newMember = new Member(text);
                if (oldTable != null)
                {
                    var oldMember = oldTable.Members.Find(x => { return(x.Colume == text); });
                    if (oldMember != null)
                    {
                        newMember = ObjectHelper.Clone(oldMember);
                    }
                }

                newMember.Name       = nameText.Trim();
                newMember.FieldIndex = tableInfo.Members.Count + 1;

                if (tableInfo.Members.Count == 0)
                {
                    newMember.Key = true;
                }

                tableInfo.Members.Add(newMember);
            }
            return(tableInfo);
        }
Пример #11
0
        void Awake()
        {
            if (Local.AllRaces == null)
            {
                return;
            }

            #region INIT_UIs
            UIHelper.InitUIList("UI_RaceList", "UI_Ele_Race", Local.AllRaces,
                                (GameObject g, Race obj) => {
                g.GetComponent <U3D_RaceElement>().Race = obj;
                g.name = obj.Name;
            });

            GeneController geneController = new GeneController();

            List <CodingGene> allCods = ObjectHelper.Clone(Local.AllCodingGenes);
            geneController.RemoveAllInternalGene(ref allCods);
            UIHelper.InitUIList("UI_CodList", "UI_Ele_Cod", allCods,
                                (GameObject g, CodingGene obj) => {
                g.GetComponent <U3D_CodElement>().CodingGene = ObjectHelper.Clone(obj);
                g.name = obj.Name;
            });

            List <RegulatoryGene> allRegs = ObjectHelper.Clone(Local.AllRegulartoryGenes);
            geneController.RemoveAllInternalGene(ref allRegs);
            UIHelper.InitUIList("UI_RegList", "UI_Ele_Reg", allRegs,
                                (GameObject g, RegulatoryGene obj) => {
                g.GetComponent <U3D_RegElement>().RegulatoryGene = ObjectHelper.Clone(obj, obj.GetType());
                g.name = obj.Name;
            });

            UIHelper.InitUIList("UI_LabStrainList", "UI_Ele_LabStrain", Save.Strains,
                                (GameObject g, Strain obj) => {
                g.GetComponent <U3D_StrainElement>().Strain = obj;
                g.name = obj.Name;
            }, ref UIStrainElement);
            #endregion

            // 没有Strain实例表示创建新的Strain
            if (LabCurrent.Strain == null)
            {
                // 为新创建的strain实例指定一个默认race
                // 注,race文件一定不能为空,不然会爆炸
                LabCurrent.Strain = new Strain(GameData.Local.AllRaces[0]);
            }


            UITextMaxLength = GameObject.Find("UI_MaxLength");
            gameObject.SetActive(false);
        }
Пример #12
0
        public override object Clone()
        {
            var parameterClone = (Parameter <T>)Activator.CreateInstance(GetType());

            parameterClone.ValueType    = ValueType;
            parameterClone.Unit         = Unit;
            parameterClone.Enabled      = Enabled;
            parameterClone.Description  = (Description != null) ? Description.Clone() as string : "";
            parameterClone.Name         = (Name != null) ? Name.Clone() as string : "";
            parameterClone.DefaultValue = ObjectHelper.Clone <T>(DefaultValue);
            parameterClone.Value        = ObjectHelper.Clone <T>(Value);

            return(parameterClone);
        }
Пример #13
0
        public object Clone()
        {
            var parcel = ObjectHelper.Clone(this);

            if (Orders != null)
            {
                parcel.Orders =
                    Orders
                    .Select(o => o.Clone(parcel))
                    .ToArray();
            }

            return(parcel);
        }
Пример #14
0
        public object Clone()
        {
            var category = ObjectHelper.Clone(this);

            if (SubCategories != null)
            {
                category.SubCategories =
                    SubCategories
                    .Select(sc => sc.Clone(category))
                    .ToArray();
            }

            return(category);
        }
Пример #15
0
        public object Clone()
        {
            var product = ObjectHelper.Clone(this);

            if (ProductSizes != null)
            {
                product.ProductSizes =
                    ProductSizes
                    .Select(ps => ps.Clone(product))
                    .ToArray();
            }

            return(product);
        }
Пример #16
0
        public Order CloneOrder(Order order)
        {
            var clonedOrder = ObjectHelper.Clone(order);

            //reset the identifiers
            clonedOrder.Id          = 0;
            clonedOrder.Guid        = Guid.NewGuid().ToString();
            clonedOrder.CreatedOn   = DateTime.UtcNow;
            clonedOrder.OrderStatus = OrderStatus.New;
            foreach (var oi in clonedOrder.OrderItems)
            {
                oi.Id = 0;
            }
            return(clonedOrder);
        }
Пример #17
0
        internal Order Clone(Parcel parcel)
        {
            var order = ObjectHelper.Clone(this);

            order.Parcel = parcel;

            if (OrderItems != null)
            {
                order.OrderItems =
                    OrderItems
                    .Select(oi => oi.Clone(order))
                    .ToArray();
            }

            return(order);
        }
Пример #18
0
        /// <summary>
        /// 游戏性问题 #22
        /// https://github.com/bennycui99/Cellwar.Game/issues/22
        /// </summary>
        public static void TestDeathGeneImportChemical_Usable()
        {
            CodingGene g = new CodingGene
            {
                Name = "g",
                ImportChemicalName         = "c",
                ImportChemicalIntercept    = 1,
                ImportChemicalCoeffeicient = 0.01f,
            };

            Chemical c = new Chemical
            {
                Name  = "c",
                Count = 10
            };

            Strain s = new Strain();

            s.PrivateChemicals.Add(ObjectHelper.Clone(c));

            Block b = new Block();

            GameData.Local.AllChemicals = new List <Chemical>();
            GameData.Local.AllChemicals.Add(ObjectHelper.Clone(c));
            c.Count = 100;
            b.PublicChemicals.Add(ObjectHelper.Clone(c));

            CodingGeneController ctor = new CodingGeneController();

            ctor.ImportChemical(ref s, ref b, ref g);

            //
            Debug.Log(b.PublicChemicals.Find(cc => cc.Name == "c").Count);
            Debug.Log(s.PrivateChemicals.Find(cc => cc.Name == "c").Count);
            Debug.Assert(b.PublicChemicals.Find(cc => cc.Name == "c").Count < 100);

            //
            s.PrivateChemicals.Clear();
            ctor.ImportChemical(ref s, ref b, ref g);
            Debug.Log(b.PublicChemicals.Find(cc => cc.Name == "c").Count);
            Debug.Log(s.PrivateChemicals.Find(cc => cc.Name == "c").Count);
            Debug.Assert(b.PublicChemicals.Find(cc => cc.Name == "c").Count < 100);


            GameData.Local.AllChemicals = null;
        }
Пример #19
0
        public void OnPointerDown( PointerEventData eventData ) {
            var regs = LabCurrent.Strain.PlayerSelectedGenes;
            var reg = regs.Find( m => m.Name == RegulatoryGene.Name );

            if( Input.GetMouseButtonDown( 0 ) ) { // Left
                if( reg == null ) {
                    regs.Add( reg = ObjectHelper.Clone( RegulatoryGene, RegulatoryGene.GetType() ) );
                } else {
                    regs.Remove( reg );
                }
                SwitchCodingGeneList( reg );
            }
            if( Input.GetMouseButtonDown( 1 ) && GetComponent<Toggle>().isOn ) { // Right
                SwitchCodingGeneList( reg );
            }
            U3D_LabSceneLoad.FreshLength();
        }
Пример #20
0
        public IActionResult SaveEmailMessage(EmailMessageModel model)
        {
            var emailMessage = model.Id > 0 ? _emailService.Get(model.Id) : null;

            if (emailMessage == null)
            {
                return(NotFound());
            }
            //clone the message and insert again
            var newEmailMessage = ObjectHelper.Clone(emailMessage);

            newEmailMessage.Id          = 0;
            newEmailMessage.EmailBody   = model.EmailBody;
            newEmailMessage.IsSent      = false;
            newEmailMessage.SendingDate = DateTime.UtcNow;
            _emailService.Queue(newEmailMessage);
            return(R.Success.Result);
        }
Пример #21
0
        public void OnPointerClick(PointerEventData eventData)
        {
            var dominatedGenes = LabCurrent.RegulatoryGene.DominatedGenes;
            var cod            = dominatedGenes.Find(m => m.Name == CodingGene.Name);

            if (GetComponent <Toggle>().isOn)
            {
                if (cod == null)
                {
                    dominatedGenes.Add(ObjectHelper.Clone(CodingGene));
                }
            }
            else
            {
                dominatedGenes.Remove(cod);
            }
            U3D_LabSceneLoad.FreshLength();
        }
Пример #22
0
        public void Clone_Should_Clone_Object()
        {
            // Arrange
            var obj =
                new TestClass2
            {
                TestProperty1 = 3454,
                TestProperty2 = new TestClass1()
            };

            // Act
            var clone = ObjectHelper.Clone(obj);

            // Assert
            Assert.AreEqual(obj.TestProperty1, clone.TestProperty1);
            Assert.IsNotNull(clone.TestProperty2);
            Assert.AreNotSame(obj.TestProperty2, clone.TestProperty2);
            Assert.AreEqual(obj.TestProperty3, clone.TestProperty3);
            Assert.IsNull(clone.TestProperty5);
            Assert.AreEqual(default(int), clone.TestProperty6);
        }
Пример #23
0
        /// <summary>
        /// 将reg-cod规范的字符串转化为reg list对象
        /// geneNameList的规范为 r1;c1;c2;r2;c3;r3;c4
        /// reg后的cod会被自动归类到该r的支配基因中,读到下一个reg时停止
        /// r1;c1;c2;r2;c3;r3;c4
        /// 将会转化为
        /// r1 - c1
        ///      c2
        ///
        /// r2 - c3
        ///
        /// r3 - c4
        /// </summary>
        /// <returns></returns>
        public static List <RegulatoryGene> GenerateText2RegGeneObjects(string geneNames)
        {
            var geneNameList = geneNames.Split(';');
            List <RegulatoryGene> regulatoryGenes = new List <RegulatoryGene>();

            RegulatoryGene previousReg = null;

            foreach (var geneName in geneNameList)
            {
                var regGene = Local.AllRegulartoryGenes.Find(m => m.Name == geneName);
                // 首个名字必须为 reg gene
                if (regGene == null && previousReg == null)
                {
                    throw new InvalidOperationException("Invalid GeneNames. you should input a reg gene at first of the string list"
                                                        + "\n current gene name:" + geneName);
                }
                else if (regGene == null && previousReg != null)
                {
                    // 继续增加该reg下的支配cod
                    var codGene = Local.AllCodingGenes.Find(m => m.Name == geneName);
                    if (codGene != null)
                    {
                        previousReg.DominatedGenes.Add(codGene);
                    }
                    else
                    {
                        throw new InvalidOperationException("No gene named: " + geneName + "\n you should call LoadAllRaces() after LoadAllCodingGenes");
                    }
                }
                else if (regGene != null)
                {
                    // 开始添加下一个reg
                    previousReg = ObjectHelper.Clone(regGene, regGene.GetType());
                    regulatoryGenes.Add(previousReg);
                }
            }
            return(regulatoryGenes);
        }
        /// <summary>
        /// Syncs property values from working fields to reference fields.
        /// </summary>
        public override void Sync()
        {
            try
            {
                __Version = _Version;
                __Sheets  = ObjectHelper.Clone <EquatableBindingList <Sheet> >(_Sheets, Ssepan.Utility.SerializationFormat.DataContract);

                //DEBUG:(breaks Dirty flag)
                //force Dirty to False in sheets Equal comparison
                base.Sync();

                //Note:where we have cloned collections; the collection comparison will never find the orignla items in the cloned collection if it is looking at identity vs content--SJS
                //if (Dirty)
                //{
                //    throw new ApplicationException("Sync failed.");
                //}
            }
            catch (Exception ex)
            {
                Log.Write(ex, MethodBase.GetCurrentMethod(), EventLogEntryType.Error);

                throw;
            }
        }
Пример #25
0
        protected void Page_Load(object sender, EventArgs e)
        {
            popo p1 = new popo()
            {
                Bir  = DateTime.Now.AddDays(1),
                Name = "niejunhua",
                Num  = 1,
                Car  = new Car {
                    Name = "is a car"
                }
            };

            popo p2 = new popo()
            {
                Bir  = DateTime.Now.AddDays(12),
                Name = "niejunhua1",
                Num  = 1
            };
            popo p3 = ObjectHelper.Clone <popo>(p1);

            Response.Write("y7uanshizhi:" + p1.Name + "," + p1.Car.Name);
            p1.Car.Name = "ssssssscar";
            p1.Name     = "jenny";
            Response.Write("<br/>复制后:" + p1.Name + "," + p1.Car.Name);

            //var itemArr = ObjectHelper.Compare<popo>(p1, p2);
            //foreach (var item in itemArr[0])
            //{
            //    Response.Write(item.Key + " " + item.Value + "<br/>");
            //}
            //Response.Write("new:<br/>");
            //foreach (var item in itemArr[1])
            //{
            //    Response.Write(item.Key + " " + item.Value + "<br/>");
            //}
        }
Пример #26
0
 public object Clone()
 {
     return(ObjectHelper.Clone(this));
 }
Пример #27
0
        private void RoleSelect()
        {
            LoginUser tempUser = null;

            if (AppConfig.CurrentLoginUser != null)
            {
                tempUser          = ObjectHelper.Clone(AppConfig.CurrentLoginUser);
                tempUser.LoginOrg = AppConfig.CurrentLoginUser.LoginOrg;  //缓存用户的登录机构
            }
            AppConfig.CurrentLoginUser = new LoginUser(LoginInfor.LoginName);
            if (AppConfig.CurrentLoginUser.RoleCount > 1)
            {
                frmSelectRole selectrole = new frmSelectRole(this);
                if (selectrole.ShowDialog() == DialogResult.Cancel)
                {
                    if (!IsChangeRoles)
                    {
                        ForceClose();
                    }
                    else
                    {
                        AppConfig.CurrentLoginUser = tempUser;  //还原用户登录机构
                        return;
                    }
                }
                LoadRoleInfo();
            }
            else if (AppConfig.CurrentLoginUser.RoleCount == 1)
            {
                if (AppConfig.CurrentLoginUser.LstFGSOrgs.Count > 1 || AppConfig.CurrentLoginUser.LstProject.Count > 1)
                {
                    frmSelectRole selectrole = new frmSelectRole(this);
                    if (selectrole.ShowDialog() == DialogResult.Cancel)
                    {
                        if (!IsChangeRoles)
                        {
                            ForceClose();
                        }
                        else
                        {
                            AppConfig.CurrentLoginUser = tempUser;  //还原用户登录机构
                            return;
                        }
                    }
                }
                else
                {
                    string roleStr = "";
                    switch (AppConfig.CurrentLoginUser.LoginRole)
                    {
                    case AppConfig.ManagerRole.GrpMngr:
                        AppConfig.CurrentLoginUser.LoginOrg = AppConfig.CurrentLoginUser.LstGrpOrgs[0];
                        roleStr = "业主";
                        break;

                    case AppConfig.ManagerRole.FGSMngr:
                        AppConfig.CurrentLoginUser.LoginOrg = AppConfig.CurrentLoginUser.LstFGSOrgs[0];
                        roleStr = "监理";
                        break;

                    case AppConfig.ManagerRole.XMBMngr:
                        CacheOrg project = new CacheOrg();
                        roleStr = "标段管理员";
                        break;
                    }
                    if (AppConfig.CurrentLoginUser.LoginRole == AppConfig.ManagerRole.XMBMngr)
                    {
                        AppConfig.SelectProject = new MeteringPaymentClient().GetIProjectInfoService().GetCurrencyAndExchangeRate(AppConfig.CurrentLoginUser.LstProject[0]);
                        RoleInfo = "当前登录角色:" + AppConfig.SelectProject.ProjectName + "-" + roleStr;
                    }
                    else
                    {
                        RoleInfo = "当前登录角色:" + AppConfig.CurrentLoginUser.LoginOrg.BidName + "-" + roleStr;
                    }
                }
                LoadRoleInfo();
            }
            else if (AppConfig.CurrentLoginUser.RoleCount == 0)
            {
                XtraMessageBox.Show("无系统权限,请联系管理员");
                ForceClose();
            }
        }