Пример #1
0
 static void PrintWelcomeMessage()
 {
     using (ObjectChangedEventWaiter ew = new ObjectChangedEventWaiter(World.PlayerSerial)) {
         Thread.Sleep(1000);
         ew.Wait(1000);
         UO.Print(SpeechFont.Bold, 0x0434, "Phoenix loaded.");
     }
 }
Пример #2
0
 static void PrintWelcomeMessage()
 {
     using (ObjectChangedEventWaiter ew = new ObjectChangedEventWaiter(World.PlayerSerial)) {
         Thread.Sleep(1000);
         ew.Wait(1000);
         UO.Print(SpeechFont.Bold, 0x0434, "Phoenix loaded.");
     }
 }