public void Awake() { instance = this; if (scanOnEnable) { Scan(); } }
void Start () { controller = this.GetComponent< CharacterController > (); scanner = (OPScanner)GameObject.FindObjectOfType(typeof(OPScanner)); if ( target && autoChase ) { SetGoal ( target ); } }
void Start() { controller = this.GetComponent <CharacterController> (); scanner = (OPScanner)GameObject.FindObjectOfType(typeof(OPScanner)); if (target && autoChase) { SetGoal(target); } }
override public void OnInspectorGUI() { OPScanner scanner = (OPScanner)target; if (!scanner) { return; } DrawDefaultInspector(); EditorGUILayout.Space(); if (GUILayout.Button("Scan", GUILayout.Height(30))) { scanner.Scan(); } if (GUILayout.Button("Clear", GUILayout.Height(20))) { scanner.Clear(); } }
public void Awake() { instance = this; }
public void Awake () { instance = this; }