Пример #1
0
 void ShootPlayer(bool _mouseLeftInput)
 {
     if (playerStats == null)
     {
         return;
     }
     if (_mouseLeftInput)
     {
         if (playerStats.IsMaxPower())
         {
             _currentBall.Launch();
             _currentBall      = null;
             playerStats.Power = 0;
             CreateBall();
         }
     }
 }
Пример #2
0
 public void CreateBall()
 {
     _currentBall = Instantiate(ball, PosSpawn);
     _currentBall.Init(this);
 }