Пример #1
0
 private void glControl1_Load(object sender, EventArgs e)
 {
     OpenTKSharedResources.InitializeSharedResources();
     if (OpenTKSharedResources.SetupStatus == OpenTKSharedResources.SharedResourceStatus.Initialized)
     {
         if (sourceNud != null)
         {
             glControl1.MakeCurrent();
             forgeMesh = sourceNud.CreateRenderMesh(polygonToRender);
         }
     }
 }
Пример #2
0
 private void glControl1_Load(object sender, EventArgs e)
 {
     OpenTkSharedResources.InitializeSharedResources();
     if (OpenTkSharedResources.SetupStatus == OpenTkSharedResources.SharedResourceStatus.Initialized)
     {
         if (sourceNud != null)
         {
             glControl1.MakeCurrent();
             forgeMesh = sourceNud.CreateRenderMesh(polygonToRender);
             // Ignore the material values.
             forgeMesh.ResetRenderSettings();
         }
     }
 }