public void SetupNewNucleobase(Nucleobase_View newRandomNucleobase) { newRandomNucleobase.Setup (SpawnMarker.position, SpawnMarker.rotation, movementDirection); newRandomNucleobase.transform.parent = transform; }
public void SetupNewNucleobase(Nucleobase_View newRandomNucleobase) { newRandomNucleobase.Setup(SpawnMarker.position, SpawnMarker.rotation, movementDirection); newRandomNucleobase.transform.parent = transform; }