Пример #1
0
 protected void BindIndex32Buffer(NsIndex32Buffer buffer)
 {
     if (m_CurIdxBuf != buffer)
     {
         m_CurIdxBuf = buffer;
                     #if UNITY_5_3_7 || UNITY_5_3_8 || UNITY_5_3_6
         m_DeviceShader.SetBuffer(m_DrawBufKernal, _ciIndex32Buffer, buffer.Buffer);
                     #else
         m_DeviceShader.SetBuffer(m_DrawBufKernal, m_Index32BufId, buffer.Buffer);
                     #endif
     }
 }
Пример #2
0
 public void DrawBuffer(NsVertexBuffer vertBuf, NsIndex32Buffer idxBuf)
 {
     BindVertexBuffer(vertBuf);
     BindIndex32Buffer(idxBuf);
 }