Пример #1
0
 public WS_CREATE_CHAR_ACK()
 {
     this.Result    = 1;
     this.SolID     = 0L;
     this.CharKind  = 0;
     this.kBasePart = new NrCharBasePart();
 }
Пример #2
0
 public NrPersonInfoUser()
 {
     this.m_kCharBasicPart          = new NrCharBasePart();
     this.m_kSubChar                = new NrSubCharHelper();
     this.m_nDifficulty             = 1;
     this.m_i64BattleSelectPersonID = 0L;
 }
Пример #3
0
    public override void SetReadyPartInfo()
    {
        NrPersonInfoUser personInfoUser = this.GetPersonInfoUser();
        NrCharBasePart   basePart       = personInfoUser.GetBasePart();
        NrEquipItemInfo  equipItemInfo  = personInfoUser.GetSoldierInfo(0).GetEquipItemInfo();

        this.m_kPartControl.CollectPartInfo(basePart, equipItemInfo);
    }
Пример #4
0
 public NEW_CHARLIST_INFO()
 {
     this.PersonID      = 0L;
     this.Level         = 0;
     this.kBasePart     = new NrCharBasePart();
     this.SolID         = 0L;
     this.CharKind      = 0;
     this.LastLoginTime = 0L;
 }
Пример #5
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 public void SetBasePart(NrCharBasePart pkBasicPart)
 {
     this.m_kCharBasicPart = pkBasicPart;
 }
Пример #6
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 public NrPersonInfoBattle()
 {
     this.m_kCharBasicPart = new NrCharBasePart();
     this.Init();
 }
Пример #7
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 public void CollectPartInfo(NrCharBasePart pkBasePart, NrEquipItemInfo pkEquipInfo)
 {
     this.m_kCharPartInfo.m_kBasePart.SetData(pkBasePart);
     this.m_kCharPartInfo.m_kEquipPart.SetData(pkEquipInfo);
     this.m_bReadyPartInfo = true;
 }
Пример #8
0
 public WS_CREATE_CHAR_REQ()
 {
     this.ui8Country  = 2;
     this.i32CharKind = 0;
     this.kBasePart   = new NrCharBasePart();
 }