public void SetPickChar(NrCharBase pkChar) { if (pkChar != null) { this.PickChar = pkChar; this.LastPickCharID = pkChar.GetID(); this.PickCharTime = Time.time; this.PickCharMousePos = NkInputManager.mousePosition; if (this.PickChar.IsCharKindATB(8L)) { this.PickChar.SetClickMe(); } else if (this.PickChar.IsCharKindATB(4L)) { this.PickChar.SetClickMe(); } else if (this.PickChar.IsCharKindATB(16L)) { this.PickChar.SetClickMe(); } } else { this.InitPickChar(); } }
public override void Close() { if (this.m_bOK) { NrCharBase charByCharUnique = NrTSingleton <NkCharManager> .Instance.GetCharByCharUnique(this.m_i16CharUnique); if (charByCharUnique != null) { NrTSingleton <NkCharManager> .Instance.DeleteChar(charByCharUnique.GetID()); } } NrTSingleton <FormsManager> .Instance.CloseForm(G_ID.TAKE_DLG); NrTSingleton <NkClientLogic> .Instance.SetNPCTalkState(false); NrTSingleton <FormsManager> .Instance.Main_UI_Show(FormsManager.eMAIN_UI_VISIBLE_MODE.COMMON); if (this.m_nTalkMode == 1) { Inventory_Dlg inventory_Dlg = NrTSingleton <FormsManager> .Instance.LoadForm(G_ID.INVENTORY_DLG) as Inventory_Dlg; inventory_Dlg.Show(); } NrTSingleton <NkQuestManager> .Instance.ReleaseQuestCamera(); if (null != this.m_WorldCamera) { this.m_WorldCamera.RestoreCameraInfo(); } base.Close(); }
public override void Update() { if (!this.m_bSendPacket) { if (this.m_eAnitype == Dlg_Collect.eANISTATE.eANISTATE_STARTANI) { this.StartBarAni(); } else if (this.m_eAnitype == Dlg_Collect.eANISTATE.eANISTATE_DECIDEANI) { GS_COLLECT_FINISH_REQ gS_COLLECT_FINISH_REQ = new GS_COLLECT_FINISH_REQ(); gS_COLLECT_FINISH_REQ.i32CharUnique = this.m_CharUnique; SendPacket.GetInstance().SendObject(eGAME_PACKET_ID.GS_COLLECT_FINISH_REQ, gS_COLLECT_FINISH_REQ); this.m_bSendPacket = true; } NrCharBase charByCharUnique = NrTSingleton <NkCharManager> .Instance.GetCharByCharUnique((short)this.m_CharUnique); float num; if (charByCharUnique == null) { num = 10f; } else { num = NrTSingleton <NkCharManager> .Instance.GetDistanceCharPos(1, charByCharUnique.GetID()); } if (Mathf.Abs(this.m_fDistanceFromUser - num) > 1f) { this.OnClose(); } } }
public bool AddGeneral(string ActorName, bool Hide) { NrCharBase @char = NrTSingleton <NkCharManager> .Instance.GetChar(1); return(@char != null && this.AddActor(ActorName, new NkCharIDInfo { m_nCharUnique = @char.GetCharUnique(), m_nClientID = @char.GetID(), m_nWorldID = @char.GetWorldID() }, false, Hide)); }
public void MakeChar() { if (this.m_CenterChar == null || this._MakeCharCodes == null) { UnityEngine.Object.Destroy(base.gameObject); return; } this.MakeComplete = false; base.enabled = true; if (this.m_MakeNpcTable == null) { this.m_MakeNpcTable = new Dictionary <string, SubNpc>(); } for (int i = 0; i < this._MakeCharCodes.Count; i++) { float y = this.m_CenterChar.m_k3DChar.GetRootGameObject().transform.localEulerAngles.y; float num = 0f; int num2 = this._PositionList[i]; if (num2 == -1) { num = y + this.degreeTemp[this._GetEmptySlot()]; } else if (0 <= num2 && 5 > num2) { num = y + this.degreeTemp[num2]; } float f = num * 0.0174532924f; POS3D pOS3D = new POS3D(); pOS3D.x = this.m_CenterChar.GetPersonInfo().GetCharPos().x + 15f * Mathf.Sin(f); pOS3D.y = 0f; pOS3D.z = this.m_CenterChar.GetPersonInfo().GetCharPos().z + 15f * Mathf.Cos(f); float f2 = (num + 180f) * 0.0174532924f; POS3D pOS3D2 = new POS3D(); pOS3D2.x = 1f * Mathf.Sin(f2); pOS3D2.y = 0f; pOS3D2.z = 1f * Mathf.Cos(f2); NrCharBase nrCharBase = this._CreateClientNPC(this._MakeCharCodes[i], pOS3D, pOS3D2); if (nrCharBase != null) { SubNpc subNpc = new SubNpc(); subNpc.i32ID = nrCharBase.GetID(); subNpc.CharCode = nrCharBase.GetCharKindInfo().GetCode(); subNpc.i16CharUnique = nrCharBase.GetCharUnique(); if (!this.m_MakeNpcTable.ContainsKey(nrCharBase.GetCharKindInfo().GetCode())) { this.m_MakeNpcTable.Add(nrCharBase.GetCharKindInfo().GetCode(), subNpc); } } } }
public bool AddChar(string ActorName, string CharKindCode, float X, float Y, int Angle, bool Hide) { if (string.IsNullOrEmpty(ActorName) || string.IsNullOrEmpty(CharKindCode)) { return(false); } if (this.IsActor(ActorName)) { TsLog.LogWarning(string.Format("[EventTriggerMiniDrama] ActorManager : Have Equal CharName {0}", ActorName), new object[0]); return(false); } NrCharKindInfo charKindInfoFromCode = NrTSingleton <NrCharKindInfoManager> .Instance.GetCharKindInfoFromCode(CharKindCode); if (charKindInfoFromCode == null) { return(false); } NEW_MAKECHAR_INFO nEW_MAKECHAR_INFO = new NEW_MAKECHAR_INFO(); nEW_MAKECHAR_INFO.CharName = TKString.StringChar(charKindInfoFromCode.GetName()); nEW_MAKECHAR_INFO.CharPos.x = X; nEW_MAKECHAR_INFO.CharPos.y = EventTriggerGameHelper.GetGroundPosition(X, Y); nEW_MAKECHAR_INFO.CharPos.z = Y; float f = (float)Angle * 0.0174532924f; nEW_MAKECHAR_INFO.Direction.x = 1f * Mathf.Sin(f); nEW_MAKECHAR_INFO.Direction.y = 0f; nEW_MAKECHAR_INFO.Direction.z = 1f * Mathf.Cos(f); nEW_MAKECHAR_INFO.CharKind = charKindInfoFromCode.GetCharKind(); nEW_MAKECHAR_INFO.CharKindType = 3; nEW_MAKECHAR_INFO.CharUnique = NrTSingleton <NkQuestManager> .Instance.GetClientNpcUnique(); int id = NrTSingleton <NkCharManager> .Instance.SetChar(nEW_MAKECHAR_INFO, false, false); NrCharBase @char = NrTSingleton <NkCharManager> .Instance.GetChar(id); NkCharIDInfo nkCharIDInfo = new NkCharIDInfo(); nkCharIDInfo.m_nClientID = @char.GetID(); nkCharIDInfo.m_nCharUnique = @char.GetCharUnique(); nkCharIDInfo.m_nWorldID = @char.GetWorldID(); @char.SetExceptHideForLoad(true); return(this.AddActor(ActorName, nkCharIDInfo, true, Hide)); }
public void UpdateAgitNPC(int iMapIdx) { if (NrTSingleton <ContentsLimitManager> .Instance.IsAgitLimit()) { return; } if (iMapIdx != 12) { return; } this.m_NewGuildAgit.ClearNPCInfo(); for (byte b = 1; b < 6; b += 1) { AgitNPCData agitNPCData = NrTSingleton <NrBaseTableManager> .Instance.GetAgitNPCData(b.ToString()); if (agitNPCData != null) { NrCharKindInfo charKindInfoFromCode = NrTSingleton <NrCharKindInfoManager> .Instance.GetCharKindInfoFromCode(agitNPCData.strCharCode); if (charKindInfoFromCode != null) { NrCharBase charByCharKind = NrTSingleton <NkCharManager> .Instance.GetCharByCharKind(charKindInfoFromCode.GetCharKind()); if (charByCharKind != null) { NrTSingleton <NkCharManager> .Instance.DeleteChar(charByCharKind.GetID()); } } } } for (int i = 0; i < this.m_NewGuildAgit.GetAgitNPCSubDataCount(); i++) { AGIT_NPC_SUB_DATA agitNPCSubData = this.m_NewGuildAgit.GetAgitNPCSubData(i); if (agitNPCSubData != null) { this.MakeAgitNPC(agitNPCSubData.ui8NPCType); } } this.ShowAgitInfoDLG(); }