public ObjectsList(ObjectsPanel panel, PictureBox pb, GameWorld world, int x, int y, int width, int height, CheckTextButton showWar, CheckTextButton showCharacters, CheckTextButton showNpc, CheckTextButton showDrop, CharacterToolTip characterToolTip, NpcToolTip npcToolTip) { this.panel = panel; this.pb = pb; this.x = x; this.y = y; this.width = width; this.height = height; this.world = world; this.world.L2LiveObjectUpdate += world_L2LiveObjectUpdate; this.world.AddCharacter += (s, e) => { world_ObjectsChanged(); }; //this.world.AddDrop += (s, e) => { world_ObjectsChanged(); }; this.world.AddNpc += (s, e) => { world_ObjectsChanged(); }; this.world.DeleteCharacter += (s, e) => { world_ObjectsChanged(); }; //this.world.DeleteDrop += (s, e) => { world_ObjectsChanged(); }; this.world.DeleteNpc += (s, e) => { world_ObjectsChanged(); }; this.hoveredIndex = -1; this.showWar = showWar; this.showCharacters = showCharacters; this.showNpc = showNpc; this.showDrop = showDrop; this.objList = new List<L2Object>(); this.characterToolTip = characterToolTip; this.npcToolTip = npcToolTip; scroll = new VScrollBar(); scroll.Height = height - 1; scroll.Left = pb.Left + x + width - scroll.Width; scroll.Top = pb.Top + y + 1; scroll.LargeChange = height / itemHeight; pb.FindForm().Controls.Add(scroll); scroll.BringToFront(); scroll.ValueChanged += scroll_ValueChanged; this.clip = new Rectangle(x + 1, y + 1, width - 2 - scroll.Width, height - 2); pb.MouseMove += pb_MouseMove; pb.MouseLeave += pb_MouseLeave; pb.MouseClick += pb_MouseClick; pb.FindForm().MouseWheel += ObjectsList_MouseWheel; hpBar = new MiniHPBar(72); hpBar5 = new Mini5HPBar(72); mpBar5 = new Mini5MPBar(72); }
public ObjectsPanel(Control parent, GameWorld world, CharacterToolTip characterToolTip, NpcToolTip npcToolTip) { this.world = world; this.world.AddCharacter += (s, e) => { this.Update(); }; this.world.DeleteCharacter += (s, e) => { this.Update(); }; this.world.AddNpc += (s, e) => { this.Update(); }; this.world.DeleteNpc += (s, e) => { this.Update(); }; this.world.AddDrop += (s, e) => { this.Update(); }; this.world.DeleteDrop += (s, e) => { this.Update(); }; this.world.L2LiveObjectUpdate += (s, e) => { this.Update(); }; pb = new PictureBox(); pb.Width = 230; pb.Height = 190; pb.Top = 348; pb.Left = 0; pb.Paint += pb_Paint; parent.Controls.Add(pb); showWar = new CheckTextButton(pb); showWar.Text = "war:-"; showWar.Left = 3; showWar.Top = 171; showWar.Height = 15; showWar.Width = 48; showWar.FontBrush = GUI.WarBrush; showWar.CheckedChanged += showWar_CheckedChanged; showWar.PrepareBrushes(); showCharacters = new CheckTextButton(pb); showCharacters.Text = "chs:-"; showCharacters.Left = showWar.Left + showWar.Width + 4; showCharacters.Top = showWar.Top; showCharacters.Height = showWar.Height; showCharacters.Width = showWar.Width; showCharacters.Checked = true; showCharacters.FontBrush = GUI.NeutralBrush; showCharacters.CheckedChanged += showNeutral_CheckedChanged; showCharacters.PrepareBrushes(); showNpc = new CheckTextButton(pb); showNpc.Text = "npc:-"; showNpc.Left = showCharacters.Left + showCharacters.Width + 4; showNpc.Top = showWar.Top; showNpc.Height = showWar.Height; showNpc.Width = showWar.Width; showNpc.FontBrush = GUI.NpcBrush; showNpc.CheckedChanged += showNpc_CheckedChanged; showNpc.PrepareBrushes(); showDrop = new CheckTextButton(pb); showDrop.Text = "drop:-"; showDrop.Left = showNpc.Left + showWar.Width + 4; showDrop.Top = showWar.Top; showDrop.Height = showWar.Height; showDrop.Width = showWar.Width; showDrop.FontBrush = GUI.AllyBrush; showDrop.CheckedChanged += showAlly_CheckedChanged; showDrop.PrepareBrushes(); form = parent.FindForm(); form.HandleCreated += form_HandleCreated; list = new ObjectsList(this, pb, world, 3, 3, 223, 166, showWar, showCharacters, showNpc, showDrop, characterToolTip, npcToolTip); list.ObjectClick += (s, e) => { if (ObjectClick != null) ObjectClick(this, e); }; }