Пример #1
0
    public void FindTarget()
    {
        //target = npcManager.GetClosestTarget(transform.position);

        if (target != null && target.GetComponent <Fleetship>() != null)
        {
            target = target.GetComponent <Fleetship>().GetClosestShipPart(transform.position).gameObject;
        }
        else
        {
            target = npcManager.GetClosestTarget(transform.position);
        }
    }