private void run_npc(NpcData data) { List <NpcDropGroup> items = data.GetDropGroups(); if (items == null) { return; } // NpcDropGroup item; decimal sum = 0m; bool has_changes = false; int c = items.Count; for (int i = 0; i < c; i++) { item = items[i]; if (item.GetSum(ref sum)) { item.BalanceRemainders(ref sum); has_changes = true; count++; } Total++; } // if (has_changes) { data.SetDropGroups(items); NpcMgr.HasChanges = true; } }
private void loadDropGroups(NpcData data) { hasDropChanges = false; lstDropGroups.Children.Clear(); List <NpcDropGroup> drop_groups = data.GetDropGroups(); if (drop_groups != null) { foreach (NpcDropGroup i in drop_groups) { appendDropPanel(i); } } }
private void run_npc(NpcData data) { List <NpcDropGroup> items = data.GetDropGroups(); if (items == null) { return; } // PreviewItem preview_item; NpcDropGroup group, src_group; decimal sum = 0m; int cc, c = items.Count; for (int i = 0; i < c; i++) { src_group = items[i]; if (src_group.GetSum(ref sum)) { group = src_group.Clone(); group.BalanceRemainders(ref sum); // NpcDropItem item, src_item; cc = group.Items.Count; for (int y = 0; y < cc; y++) { item = group.Items[y]; src_item = src_group.Items[y]; preview_item = new PreviewItem(data, item); preview_item.ChancePre = src_item.Chance.ToString("#,##0.#####"); preview_item.ChancePost = item.Chance.ToString("#,##0.#####"); if (y > 0) { preview_item.NpcName = null; } PreviewItems.Add(preview_item); } count++; } Total++; } }
private void run_npc(NpcData data) { if (data.AdjustRates(exp_f, sp_f, ref exp_count, ref sp_count)) { npc_mgr.HasChanges = true; } // if (adena_f == 1f) { return; } // bool has_changes = false; List <NpcDropGroup> items = data.GetDropGroups(); if (items == null) { return; } // int c = items.Count; for (int i = 0; i < c; i++) { if (items[i].AdjustRates(adena_f, true, true, ref adena_count)) { has_changes = true; } } // if (has_changes) { data.SetDropGroups(items); npc_mgr.HasChanges = true; } }