public PlayerState() { m_cash = new NotifyProperty <int>(); m_enemiesAlive = new NotifyProperty <int>(); m_enemiesKilled = new NotifyProperty <int>(); m_currentTime = DEFAULT_TIME; }
protected virtual void OnListPositionChanged(object sender, NotifyProperty text) { toolPosition.Text = text.Value; if (list.ListSource != null) { toolWindow.Label.Text = list.ListSource.Count.ToString() + " совпадений"; } }
public void Set<TValue>(NotifyProperty<TClass, TValue> property, TValue value) { if (((NotifyProperty<TClass, TValue>.NotifyPropertyValue) _dict.GetOrAdd(property, property.GetValue)) .Set(value)) { OnPropertyChanged(property.Name); } }
/// <summary> /// 释放资源 /// </summary> public override void Dispose() { if (_ErrorDictionary != null && _ErrorDictionary.Count > 0) { _ErrorDictionary.Clear(); } if (NotifyProperty != null) { NotifyProperty.Dispose(); } base.Dispose(); }
private void Init() { playerState = new PlayerState(); m_currentExit = new NotifyProperty <GameObject>(); if (GameObject.Find("AlarmSystem") != null) { m_alarmLightsController = GameObject.Find("AlarmSystem").GetComponent <AlarmLightsController>(); } if (GameObject.Find("AlarmSystem") != null) { m_alarmEnemySpawner = GameObject.Find("AlarmSystem").GetComponent <AlarmEnemySpawner>(); } }
public static bool TrySet <T>(this NotifyProperty notify, ref T value, T newValue) { var change = false; if (notify != null) { if (!value.Equals(newValue)) { value = newValue; change = true; } } return(change); }
public MainViewModel(ISettings settings) { if (settings == null) { throw new ArgumentNullException(nameof(settings)); } this.m_settings = settings; IsPluggedInProperty = new NotifyProperty <bool>(this, nameof(IsPluggedIn)); IsAwayModeEnabledProperty = new NotifyProperty <bool>(this, nameof(IsAwayModeEnabled)); ToggleAwayModeEnabledCommand = new DelegateCommand(ToggleAwayModeEnabled, CanToggleAwayModeEnabled); IsAwayModeSleepOverrideActivatedProperty = new NotifyProperty <bool>(this, nameof(IsAwayModeSleepOverrideActivated), m_settings.IsAwayModeSleepOverrideActivated); ToggleAwayModeSleepOverrideCommand = new DelegateCommand(ToggleAwayModeSleepOverride, CanToggleAwayModeSleepOverride); EffectiveIsAwayModeSleepOverrideActivatedProperty = this.CreateDerivedNotifyProperty(nameof(EffectiveIsAwayModeSleepOverrideActivated), IsAwayModeEnabledProperty, IsAwayModeSleepOverrideActivatedProperty, (enabled, active) => enabled && active); KeepDisplayOnProperty = new NotifyProperty <bool>(this, nameof(KeepDisplayOn), m_settings.KeepDisplayOn); ToggleKeepDisplayOnCommand = new DelegateCommand(ToggleKeepDisplayOn, CanToggleKeepDisplayOn); IsIdleOverrideActivatedProperty = new NotifyProperty <bool>(this, nameof(IsIdleOverrideActivated), m_settings.IsIdleOverrideActivated); ToggleIdleOverrideCommand = new DelegateCommand(ToggleIdleOverride, CanToggleIdleOverride); EffectiveExecutionStateProperty = this.CreateDerivedNotifyProperty(nameof(EffectiveExecutionState), EffectiveIsAwayModeSleepOverrideActivatedProperty, KeepDisplayOnProperty, IsIdleOverrideActivatedProperty, CalculateEffectiveExecutionState); }
private void OnNotifyPositionChangedEV(object sender, NotifyProperty text) { this.lable.Text = text.Value; }
public GitRepoInfo() { Status = new NotifyProperty <IEnumerable <FileStatusInfo> >(this, nameof(Status), Enumerable.Empty <FileStatusInfo>()); }
/// <summary> /// 通知 batchsize,receivetimeout修改 /// </summary> /// <param name="property"></param> public void OnNotifyPropertyChange(NotifyProperty property) { switch (property) { case NotifyProperty.BatchSize: if (_setBatchSize) break; setBatchSize(ConfigUtil.Instance.GetBatchSize(ConfigKey)); break; case NotifyProperty.ReceiveTimeout: if (_setReceiveTimeout) break; setReceiveTimeout(ConfigUtil.Instance.GetReceiveTimeout(ConfigKey)); break; case NotifyProperty.PoolSize: var poolSize = ConfigUtil.Instance.GetPoolSize(ConfigKey); if (poolSize > 0) { _threadPool.ChangeMaxPoolSize(poolSize); ConnectionLimitManager.SetConnection(PullingRequestUri, poolSize); } break; default: break; } }
private void ListOnPositionChanged(object sender, NotifyProperty text) { toolCount.Text = text.Value; }
public TValue Get<TValue>(NotifyProperty<TClass,TValue> property) => ((NotifyProperty<TClass,TValue>.NotifyPropertyValue)_dict.GetOrAdd(property,property.GetValue)).Get();
public CHDB(string applicationPath) { pathToCHDB = Path.Combine(applicationPath, CHDBFilename); pathToInWork = Path.Combine(applicationPath, InWorkFilename); pathToTagDB = Path.Combine(applicationPath, TagDBFilename); CHDBElement = loadOrCreateXElement(pathToCHDB, XName.Get("CH")); InWorkElement = loadOrCreateXElement(pathToInWork, XName.Get("CH")); TagDBElement = loadOrCreateXElement(pathToTagDB, XName.Get("Tags")); CurrentFile = pathToCHDB; Root = CHDBElement ?? new XElement("CH"); CHDBElement.Changed += CHDB_Changed; InWorkElement.Changed += InWorkElement_Changed; TagDBElement.Changed += TagDBElement_Changed; _roundModeProperty = NotifyProperty.CreateNotifyProperty(this, () => RoundMode); _selectedRoundProperty = NotifyProperty.CreateNotifyProperty(this, () => SelectedRound); _selectedVideoProperty = DerivedNotifyProperty.CreateDerivedNotifyProperty <XElement, XElement>(this, () => SelectedVideo, _selectedRoundProperty, GetVideoFromRound); _currentPlayerPos = NotifyProperty.CreateNotifyProperty(this, () => CurrentPlayerPosition); _breakModeProperty = NotifyProperty.CreateNotifyProperty(this, () => CurrentBreakMode); _onBreakProperty = NotifyProperty.CreateNotifyProperty(this, () => OnBreak); _breakProgressProperty = NotifyProperty.CreateNotifyProperty(this, () => BreakProgress); _breakMinimumProperty = NotifyProperty.CreateNotifyProperty(this, () => BreakMinimum); _breakMaximumProperty = NotifyProperty.CreateNotifyProperty(this, () => BreakMaximum); _breakBetweenMinLengthProperty = NotifyProperty.CreateNotifyProperty(this, () => MinBetweenBreakLength); _breakBetweenMaxLengthProperty = NotifyProperty.CreateNotifyProperty(this, () => MaxBetweenBreakLength); _breakSetMaxLengthProperty = NotifyProperty.CreateNotifyProperty(this, () => MaxSetBreakLength); _bothFilesExist = NotifyProperty.CreateNotifyProperty(this, () => BothFilesExist); _tagTreeViewSyncedToSelectedRound = NotifyProperty.CreateNotifyProperty(this, () => TagTreeViewSyncedToSelectedRound); _treeViewSelectedItemProperty = NotifyProperty.CreateNotifyProperty(this, () => TreeViewSelectedItem); _treeViewSelectedItemTagsDerivedProperty = DerivedNotifyProperty.CreateDerivedNotifyProperty <XElement, List <TokenizedTagItem> >(this, () => TreeViewSelectedTags, _treeViewSelectedItemProperty, GetTagsFromSelectedItem); BothFilesExist = File.Exists(pathToCHDB) && File.Exists(pathToInWork); TagTreeViewSyncedToSelectedRound = false; CurrentBreakMode = BreakMode.Set; OnBreak = false; BreakMinimum = 0; BreakMaximum = 100; BreakProgress = 0; RoundMode = true; timer.Tick += Timer_Tick; timer.Interval = new TimeSpan(0, 0, 0, 0, 100); // 100 milliseconds MinBetweenBreakLength = 1; MaxBetweenBreakLength = 8; MaxSetBreakLength = 60; doStartupCheck(); if (AllVideos.Count() == 0) // if at this point we have no videos... die horrific death? { MessageBox.Show(String.Format("Could not find any videos! Exiting... check your XML files. path used: {0}", applicationPath)); Environment.Exit(1); } // cannot access anything that needs "Exists" or "Buried" until after startup check SelectedRound = AllRounds.First(); }