void NotifyMap() { for (int i = 0; i < clientsCount; i++) { if (clients[i] == null) { continue; } if (!clients[i].connected) { continue; } if (clients[i].notifyMapAction == null) { NotifyMapAction notify = new NotifyMapAction(); notify.server = this; notify.clientId = i; clients[i].notifyMapAction = notify; platform.QueueUserWorkItem(notify); } } }