Пример #1
0
        public async void Handle(IGluonSession session, NotifyLotRoommateChange packet)
        {
            //recieved from a lot server to notify of another lot's roommate change.
            using (var da = DAFactory.Get())
            {
                var lot = da.Lots.Get(packet.LotId);
                if (lot == null)
                {
                    return;              //lot missing
                }
                DataService.Invalidate <FSO.Common.DataService.Model.Lot>(lot.location);

                //if online, notify the lot
                var lotOwned = da.LotClaims.GetByLotID(lot.lot_id);
                if (lotOwned != null)
                {
                    var lotServer = LotServers.GetLotServerSession(lotOwned.owner);
                    if (lotServer != null)
                    {
                        //immediately notify lot of new roommate
                        lotServer.Write(packet);
                    }
                }
                else
                {
                    //try force the lot open
                    //we don't need to send any packets in this case - the lot fully restores object ownership from db.
                    var result = await Lots.TryFindOrOpen(lot.location, 0, NullSecurityContext.INSTANCE);
                }
            }
        }
Пример #2
0
 public void Handle(IGluonSession session, NotifyLotRoommateChange request)
 {
     Lots.NotifyRoommateChange(request.LotId, request.AvatarId, request.ReplaceId, request.Change);
 }