Пример #1
0
    public void UpdateInfoText()
    {
        if (GameLogic.CurrentTool != global::NoteType.MOVE)
        {
            infotxt.text = "";
        }
        else
        {
            switch (GlobalState.ShownNoteInfo)
            {
            case GlobalState.NoteInfo.NoteID:
                infotxt.text = NoteID.ToString();
                break;

            case GlobalState.NoteInfo.NoteX:
                infotxt.text = (System.Math.Floor(GlobalState.CurrentChart.note_list[NoteID].x * 100) / 100).ToString("F2");
                break;

            case GlobalState.NoteInfo.NoteY:
                infotxt.text = GlobalState.CurrentChart.note_list[NoteID].y.ToString("F2");
                break;
            }
        }
    }