public void AddOneNormalMessage(string str, string scene) { NormalMessageData message = new NormalMessageData(); message.message = str; message.belongingScene = scene; historyDataList.Add(message); }
public static MessageBase ParseFromJSONNode(JSONNode node) { if (node is JSONData) { var str = node.Value; Regex r = new Regex(ChooseMessageData.strPattern); Match m = r.Match(str); Debug.Log(str); if (!m.Success) { NormalMessageData d = new NormalMessageData(); d.SetNodeData(str); return(d); } else { ChooseMessageData d = new ChooseMessageData(); d.SetNodeData(str); return(d); } } return(null); }