// Update is called once per frame void Update() { if (score.score == MetaScore) { NormalHud.SetActive(false); VictoryHud.SetActive(true); Playables.SetActive(false); Botellas = GameObject.FindGameObjectsWithTag("Bullet"); foreach (GameObject botella in Botellas) { botella.SetActive(false); } } if (timeActual < timeInicial / 2) { spawnerIzq.SetActive(true); } if (timeActual < timeInicial / 3) { spawnerDer.SetActive(true); } if (timeActual < 0f) { if (score.score <= MetaScore) { NormalHud.SetActive(false); LoseHud.SetActive(true); Playables.SetActive(false); Botellas = GameObject.FindGameObjectsWithTag("Bullet"); foreach (GameObject botella in Botellas) { botella.SetActive(false); } } } if (fallasBotellas.contadorFallas == fallasBotellas.NumeroFallas) { NormalHud.SetActive(false); LoseHud.SetActive(true); Playables.SetActive(false); Botellas = GameObject.FindGameObjectsWithTag("Bullet"); foreach (GameObject botella in Botellas) { botella.SetActive(false); } } text.text = "Tiempo = " + timeActual.ToString("F0"); timeActual -= Time.deltaTime; }
public void IniciarTutorial() { TutorialHud.SetActive(true); NormalHud.SetActive(false); }