public void UpdateNodeObject(Node curNode, Node_ObjectSaveable Saveable)
    {
        posX     = Saveable.posX;
        posZ     = Saveable.posZ;
        textueid = Saveable.textureId;

        ChangeMaterial(curNode);
    }
    public Node_ObjectSaveable GetSaveable()
    {
        Node_ObjectSaveable saveable = new Node_ObjectSaveable();

        saveable.posX      = this.posX;
        saveable.posZ      = this.posZ;
        saveable.textureId = this.textueid;

        return(saveable);
    }