public virtual void Initialise(CustomNodeManager2 nodeManager) { ApplicationNodeManager = nodeManager; if (string.IsNullOrEmpty(ResourcePath)) { return; } NamespaceUris = new List <string>(); NodeStateCollection predefinedNodeStateCollection = new NodeStateCollection(); Stream stream = new FileStream(ResourcePath, FileMode.Open); UANodeSet uaNodeSet = UANodeSet.Read(stream); NamespaceUris.AddRange(ApplicationNodeManager.NamespaceUris); // Update namespace table if (uaNodeSet.NamespaceUris != null) { foreach (string namespaceUri in uaNodeSet.NamespaceUris) { NamespaceUris.Add(namespaceUri); ApplicationNodeManager.SystemContext.NamespaceUris.GetIndexOrAppend(namespaceUri); } } // Update server table if (uaNodeSet.ServerUris != null) { foreach (string serverUri in uaNodeSet.ServerUris) { ServerUris.Add(serverUri); ApplicationNodeManager.SystemContext.ServerUris.GetIndexOrAppend(serverUri); } } uaNodeSet.Import(ApplicationNodeManager.SystemContext, predefinedNodeStateCollection); NodeStateCollection = predefinedNodeStateCollection; }
private void ImportXml(IDictionary <NodeId, IList <IReference> > externalReferences, string resourcepath) { NodeState mnode = null; try { NodeStateCollection predefinedNodes = new NodeStateCollection(); Stream stream = new FileStream(resourcepath, FileMode.Open); Opc.Ua.Export.UANodeSet nodeSet = Opc.Ua.Export.UANodeSet.Read(stream); foreach (string namespaceUri in nodeSet.NamespaceUris) { SystemContext.NamespaceUris.GetIndexOrAppend(namespaceUri); } nodeSet.Import(SystemContext, predefinedNodes); for (int ii = 0; ii < predefinedNodes.Count; ii++) { // die gefundenen Knoten in Hauptspeicher-Struktur laden AddPredefinedNode(SystemContext, predefinedNodes[ii]); } // ensure the reverse refernces exist. AddReverseReferences(externalReferences); } catch (Exception fehler) { Console.WriteLine("Fehler in ImportXML: --> \n" + fehler.Message); throw; } }
/// <inheritdoc/> public void LoadUaDefinedTypes(ISystemContext context) { if (m_uaTypesLoaded) { return; } NodeStateCollection predefinedNodes = new NodeStateCollection(); var assembly = typeof(ArgumentCollection).GetTypeInfo().Assembly; predefinedNodes.LoadFromBinaryResource(context, "Opc.Ua.Stack.Generated.Opc.Ua.PredefinedNodes.uanodes", assembly, true); for (int ii = 0; ii < predefinedNodes.Count; ii++) { BaseTypeState type = predefinedNodes[ii] as BaseTypeState; if (type == null) { continue; } type.Export(context, m_nodes); } m_uaTypesLoaded = true; }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Opc.Ua.Sample.TCD.TCD.PredefinedNodes.uanodes", this.GetType().GetTypeInfo().Assembly, true); return(predefinedNodes); }
/// <summary> /// Import NodeSets from xml /// </summary> /// <param name="path">String to path of XML</param> public void ImportXml(string resourcepath) { NodeStateCollection predefinedNodes = new NodeStateCollection(); Stream stream = new FileStream(resourcepath, FileMode.Open); Opc.Ua.Export.UANodeSet nodeSet = Opc.Ua.Export.UANodeSet.Read(stream); /* * if (nodeSet.NamespaceUris != null) * { * foreach (string namespaceUri in nodeSet.NamespaceUris) * { * //SystemContext.NamespaceUris.GetIndexOrAppend(namespaceUri); * SystemContext.NamespaceUris.Append(namespaceUri); * } * } */ nodeSet.Import(SystemContext, predefinedNodes); for (int ii = 0; ii < predefinedNodes.Count; ii++) { AddPredefinedNode(SystemContext, predefinedNodes[ii]); } }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Quickstarts.Servers.Boiler.Boiler.PredefinedNodes.uanodes", this.GetType().GetTypeInfo().Assembly, true); return(predefinedNodes); }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Quickstarts.SimpleEvents.Server.Quickstarts.SimpleEvents.PredefinedNodes.uanodes", null, true); return(predefinedNodes); }
/// <summary> /// Loads a node set from a file or resource and adds them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Opc.Ua.Gds.Server.Model.Opc.Ua.Gds.PredefinedNodes.uanodes", typeof(ApplicationsNodeManager).GetTypeInfo().Assembly, true); return(predefinedNodes); }
private void ImportNodeset2Xml(IDictionary <NodeId, IList <IReference> > externalReferences, string resourcepath, int pass) { // workaround for bug https://github.com/dotnet/runtime/issues/67622 File.WriteAllText(resourcepath, File.ReadAllText(resourcepath).Replace("<Value/>", "<Value xsi:nil='true' />")); using (Stream stream = new FileStream(resourcepath, FileMode.Open)) { UANodeSet nodeSet = UANodeSet.Read(stream); NodeStateCollection predefinedNodes = new NodeStateCollection(); nodeSet.Import(SystemContext, predefinedNodes); # if DEBUG DebugOutput(nodeSet, predefinedNodes); #endif for (int i = 0; i < predefinedNodes.Count; i++) { try { AddPredefinedNode(SystemContext, predefinedNodes[i]); } catch (Exception ex) { Console.WriteLine("Pass " + pass.ToString() + ": Importing node ns=" + predefinedNodes[i].NodeId.NamespaceIndex + ";i=" + predefinedNodes[i].NodeId.Identifier + " (" + predefinedNodes[i].DisplayName + ") failed with error: " + ex.Message); } } }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "TutorialServer.Model.TutorialModel.PredefinedNodes.uanodes", null, true); return(predefinedNodes); }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Opc.Ua.Com.Common.Opc.Ua.Com.PredefinedNodes.uanodes", null, true); return(predefinedNodes); }
/// <summary> /// Loads a node set from a file or resource and address them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { // We know the model name to load but because this project is compiled for different environments we don't know // the assembly it is in. Therefor we search for it: var assembly = this.GetType().GetTypeInfo().Assembly; var names = assembly.GetManifestResourceNames(); var resourcePath = String.Empty; foreach (var module in names) { if (module.Contains("SampleCompany.SampleServer.Model.PredefinedNodes.uanodes")) { resourcePath = module; break; } } if (resourcePath == String.Empty) { // No assembly found containing the nodes of the model. Behaviour here can differ but in this case we just return null. return(null); } var predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, resourcePath, assembly, true); return(predefinedNodes); }
public void SaveNodestateCollectionAsNodeSet2(ISystemContext context, NodeStateCollection nsc, Stream stream, bool filterSingleNodeIds) { Opc.Ua.Export.UANodeSet nodeSet = new Opc.Ua.Export.UANodeSet(); nodeSet.LastModified = DateTime.UtcNow; nodeSet.LastModifiedSpecified = true; foreach (var n in nsc) nodeSet.Export(context, n); if (filterSingleNodeIds) { // MIHO: There might be DOUBLE nodeIds in the the set!!!!!!!!!! WTF!!!!!!!!!!!!! // Brutally eliminate them var nodup = new List<Opc.Ua.Export.UANode>(); foreach (var it in nodeSet.Items) { var found = false; foreach (var it2 in nodup) if (it.NodeId == it2.NodeId) found = true; if (found) continue; nodup.Add(it); } nodeSet.Items = nodup.ToArray(); } nodeSet.Write(stream); }
public NodeStateCollection GenerateInjectNodeStates() { // new list var res = new NodeStateCollection(); // Missing Object Types res.Add(AasUaNodeHelper.CreateObjectType("BaseInterfaceType", ObjectTypeIds.BaseObjectType, new NodeId(17602, 0))); res.Add(AasUaNodeHelper.CreateObjectType("DictionaryFolderType", ObjectTypeIds.FolderType, new NodeId(17591, 0))); res.Add(AasUaNodeHelper.CreateObjectType("DictionaryEntryType", ObjectTypeIds.BaseObjectType, new NodeId(17589, 0))); res.Add(AasUaNodeHelper.CreateObjectType("UriDictionaryEntryType", new NodeId(17589, 0), new NodeId(17600, 0))); res.Add(AasUaNodeHelper.CreateObjectType("IrdiDictionaryEntryType", new NodeId(17589, 0), new NodeId(17598, 0))); // Missing Reference Types res.Add(AasUaNodeHelper.CreateReferenceType("HasDictionaryEntry", "DictionaryEntryOf", ReferenceTypeIds.NonHierarchicalReferences, new NodeId(17597, 0))); res.Add(AasUaNodeHelper.CreateReferenceType("HasInterface", "InterfaceOf", ReferenceTypeIds.NonHierarchicalReferences, new NodeId(17603, 0))); res.Add(AasUaNodeHelper.CreateReferenceType("HasAddIn", "AddInOf", ReferenceTypeIds.HasComponent, new NodeId(17604, 0))); // deliver list return(res); }
/// <summary> /// Writes the collection to a stream using the NodeSet schema. /// </summary> public static void SaveAsNodeSet(this NodeStateCollection collection, Stream ostrm, ISystemContext context) { var nodeTable = new NodeTable(context.NamespaceUris, context.ServerUris, null); foreach (var node in collection) { node.Export(context, nodeTable); } var nodeSet = new NodeSet(); foreach (ILocalNode node in nodeTable) { nodeSet.Add(node, nodeTable.NamespaceUris, nodeTable.ServerUris); } var settings = new XmlWriterSettings { Encoding = Encoding.UTF8, CloseOutput = true, ConformanceLevel = ConformanceLevel.Document, Indent = true }; using (var writer = XmlWriter.Create(ostrm, settings)) { var serializer = new DataContractSerializer(typeof(NodeSet)); serializer.WriteObject(writer, nodeSet); } }
protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, Resources.BinaryNodePath.ToString(), this.GetType().GetTypeInfo().Assembly, true); Console.WriteLine("***MyOPCServer: number of Node loaded from source " + predefinedNodes.Count.ToString() + "***"); return(predefinedNodes); }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Quickstarts.DataTypes.Types.Quickstarts.DataTypes.Types.PredefinedNodes.uanodes", typeof(Quickstarts.DataTypes.Types.VehicleType).Assembly, true); predefinedNodes.LoadFromBinaryResource(context, "Quickstarts.DataTypes.Instances.Quickstarts.DataTypes.Instances.PredefinedNodes.uanodes", null, true); return(predefinedNodes); }
/// <summary> /// Imports a node from the set. /// </summary> public void Import(ISystemContext context, NodeStateCollection nodes) { for (int ii = 0; ii < this.Items.Length; ii++) { UANode node = this.Items[ii]; NodeState importedNode = Import(context, node); nodes.Add(importedNode); } }
protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "MicrosoftOpcUa.PredefinedNodes.uanodes", typeof(MicrosoftOpcUaNodeManager).GetTypeInfo().Assembly, true); return predefinedNodes; }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "SimpleEvent/SimpleEvents.PredefinedNodes.uanodes", typeof(SimpleEventsNodeManager).GetTypeInfo().Assembly, true); return(predefinedNodes); }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { // Set your .uanodes file to Build Action = Embedded Resource // resourcePath parameter of LoadFromBinaryResource() is project name + directory + file name NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "OpcUaChatServer.Server." + "OpcUa.Model.Published." + "OpcUaChatServer.PredefinedNodes.uanodes", this.GetType().GetTypeInfo().Assembly, true); return(predefinedNodes); }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { var type = GetType().GetTypeInfo(); var predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, $"{type.Assembly.GetName().Name}.Servers.{type.Namespace}.Design.{type.Namespace}.PredefinedNodes.uanodes", type.Assembly, true); return(predefinedNodes); }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Quickstarts.HistoricalEvents.Server.Model.Quickstarts.HistoricalEvents.PredefinedNodes.uanodes", typeof(HistoricalEventsNodeManager).GetTypeInfo().Assembly, true); return(predefinedNodes); }
protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { var nodeStateCollection = new NodeStateCollection(); using (var stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("ConverterSystems.Test.PredefinedNodes.xml")) { var nodeset = UANodeSet.Read(stream); nodeset.Import(context, nodeStateCollection); } return(nodeStateCollection); }
protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, @"ModelDesignOutput\ITSOPCCourseCode.OPCUA.SampleServer.PredefinedNodes.uanodes", typeof(SampleNodeManager).GetTypeInfo().Assembly, true); return(predefinedNodes); }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Quickstarts.Boiler.Server.Opc.Ua.MTConnect.PredefinedNodes.uanodes", typeof(BoilerNodeManager).GetTypeInfo().Assembly, true); predefinedNodes.LoadFromBinaryResource(context, "Quickstarts.Boiler.Server.Quickstarts.Boiler.PredefinedNodes.uanodes", typeof(BoilerNodeManager).GetTypeInfo().Assembly, true); return(predefinedNodes); }
private void ImportNodeset2Xml(IDictionary <NodeId, IList <IReference> > externalReferences, string resourcepath) { using (Stream stream = new FileStream(resourcepath, FileMode.Open)) { UANodeSet nodeSet = UANodeSet.Read(stream); NodeStateCollection predefinedNodes = new NodeStateCollection(); nodeSet.Import(SystemContext, predefinedNodes); for (int i = 0; i < predefinedNodes.Count; i++) { AddPredefinedNode(SystemContext, predefinedNodes[i]); } } }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); for (int ix = 0; ix < m_allPredefinedNodes.Length; ix++) { FileInfo fiPredifinedNodes = CASConfiguration.PreparePathBasedOnBaseDirectory(m_allPredefinedNodes[ix].PredefinedNodes); using (Stream reader = File.Open(fiPredifinedNodes.FullName, FileMode.Open)) { predefinedNodes.LoadFromBinary(context, reader, true); } FileInfo csvFi = CASConfiguration.PreparePathBasedOnBaseDirectory(m_allPredefinedNodes[ix].CSVFile); m_DataBindings.LoadIdentifiersFromFile(csvFi.FullName); } return(predefinedNodes); }
/// <summary> /// Loads the UA defined types into the cache. /// </summary> /// <param name="context">The context.</param> public void LoadUaDefinedTypes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Opc.Ua.Stack.Generated.Opc.Ua.PredefinedNodes.uanodes", typeof(NodeState).Assembly, true); for (int ii = 0; ii < predefinedNodes.Count; ii++) { BaseTypeState type = predefinedNodes[ii] as BaseTypeState; if (type == null) { continue; } type.Export(context, m_nodes); } }
/// <summary> /// Writes collection as json /// </summary> /// <param name="collection"></param> /// <param name="context"></param> /// <param name="formatting"></param> /// <param name="ostrm"></param> public static void SaveAsJson(this NodeStateCollection collection, Stream ostrm, Newtonsoft.Json.Formatting formatting, ISystemContext context) { using (var encoder = new JsonEncoderEx(ostrm, context.ToMessageContext(), JsonEncoderEx.JsonEncoding.Array, formatting) { UseAdvancedEncoding = true, IgnoreDefaultValues = true }) { foreach (var node in collection.ToNodeModels(context)) { if (node != null) { encoder.WriteEncodeable(null, new EncodeableNodeModel(node)); } } } }
/// <summary> /// Imports a node from the set. /// </summary> public void Import(ISystemContext context, NodeStateCollection nodes) { for (int ii = 0; ii < this.Items.Length; ii++) { UANode node = this.Items[ii]; NodeState importedNode = Import(context, node); nodes.Add(importedNode); } }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> public virtual void LoadPredefinedNodes( ISystemContext context, Assembly assembly, string resourcePath, IDictionary<NodeId,IList<IReference>> externalReferences) { // load the predefined nodes from an XML document. NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromResource(context, resourcePath, assembly, true); // add the predefined nodes to the node manager. for (int ii = 0; ii < predefinedNodes.Count; ii++) { AddPredefinedNode(context, predefinedNodes[ii]); } // ensure the reverse refernces exist. AddReverseReferences(externalReferences); }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Quickstarts.ViewsServer.Model.Quickstarts.Views.PredefinedNodes.uanodes", null, true); return predefinedNodes; }
/// <summary> /// Loads the UA defined types into the cache. /// </summary> /// <param name="context">The context.</param> public void LoadUaDefinedTypes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Opc.Ua.Core.Stack.Generated.Opc.Ua.PredefinedNodes.uanodes", typeof(ArgumentCollection).GetTypeInfo().Assembly, true); for (int ii = 0; ii < predefinedNodes.Count; ii++) { BaseTypeState type = predefinedNodes[ii] as BaseTypeState; if (type == null) { continue; } type.Export(context, m_nodes); } }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Opc.Ua.Com.Common.Opc.Ua.Com.PredefinedNodes.uanodes", null, true); return predefinedNodes; }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Quickstarts.DataTypes.Types.Quickstarts.DataTypes.Types.PredefinedNodes.uanodes", typeof(Quickstarts.DataTypes.Types.VehicleType).Assembly, true); predefinedNodes.LoadFromBinaryResource(context, "Quickstarts.DataTypes.Instances.Quickstarts.DataTypes.Instances.PredefinedNodes.uanodes", null, true); return predefinedNodes; }
/// <summary> /// Indexes the well known subtypes. /// </summary> private void IndexWellKnownTypes() { SystemContext context = new SystemContext(); context.EncodeableFactory = m_session.MessageContext.Factory; context.NamespaceUris = m_session.NamespaceUris; context.ServerUris = m_session.ServerUris; NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Opc.Ua.Stack.Generated.Opc.Ua.PredefinedNodes.uanodes", typeof(NodeState).Assembly, true); NodeIdDictionary<BaseTypeState> types = new NodeIdDictionary<BaseTypeState>(); // collect the instance declarations for all types. for (int ii = 0; ii < predefinedNodes.Count; ii++) { BaseTypeState type = predefinedNodes[ii] as BaseTypeState; if (type != null) { types.Add(type.NodeId, type); } } // index only those types which are subtypes of BaseEventType. foreach (BaseTypeState type in types.Values) { BaseTypeState subType = type; BaseTypeState superType = null; int eventType = 0; while (subType != null) { if (subType.NodeId == Opc.Ua.ObjectTypeIds.ConditionType || subType.SuperTypeId == Opc.Ua.ObjectTypeIds.ConditionType) { eventType = OpcRcw.Ae.Constants.CONDITION_EVENT; } else if (subType.NodeId == Opc.Ua.ObjectTypeIds.AuditEventType || subType.SuperTypeId == Opc.Ua.ObjectTypeIds.AuditEventType) { eventType = OpcRcw.Ae.Constants.TRACKING_EVENT; } else if (subType.NodeId == Opc.Ua.ObjectTypeIds.BaseEventType || subType.SuperTypeId == Opc.Ua.ObjectTypeIds.BaseEventType) { eventType = OpcRcw.Ae.Constants.SIMPLE_EVENT; } // found an event, collect the attribute and index it. if (eventType != 0) { List<AeEventAttribute> declarations = new List<AeEventAttribute>(); Dictionary<string, AeEventAttribute> map = new Dictionary<string, AeEventAttribute>(); ComAeUtils.CollectInstanceDeclarations( m_session, this, type, null, declarations, map); AeEventCategory declaration = new AeEventCategory(); declaration.TypeId = type.NodeId; declaration.SuperTypeId = type.SuperTypeId; declaration.EventType = eventType; declaration.Description = (LocalizedText.IsNullOrEmpty(type.DisplayName))?type.BrowseName.Name:type.DisplayName.Text; declaration.Attributes = declarations; m_eventTypes[declaration.TypeId] = declaration; break; } // follow the tree to the parent. if (!types.TryGetValue(subType.SuperTypeId, out superType)) { break; } subType = superType; } } // hide the built in attributes. AeEventCategory category = GetCategory(Opc.Ua.ObjectTypeIds.BaseEventType); if (category != null) { for (int ii = 0; ii < category.Attributes.Count; ii++) { switch (category.Attributes[ii].BrowsePathDisplayText) { case Opc.Ua.BrowseNames.Message: case Opc.Ua.BrowseNames.Severity: case Opc.Ua.BrowseNames.SourceName: case Opc.Ua.BrowseNames.Time: case Opc.Ua.BrowseNames.ReceiveTime: case Opc.Ua.BrowseNames.LocalTime: { category.Attributes[ii].Hidden = true; break; } } } } }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "DsatsDemoServer.Model.DsatsDemo.PredefinedNodes.uanodes", null, true); return predefinedNodes; }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Opc.Ua.Sample.TestData.TestData.PredefinedNodes.uanodes", this.GetType().GetTypeInfo().Assembly, true); return predefinedNodes; }
/// <summary> /// Loads a node set from a file or resource and addes them to the set of predefined nodes. /// </summary> protected override NodeStateCollection LoadPredefinedNodes(ISystemContext context) { NodeStateCollection predefinedNodes = new NodeStateCollection(); predefinedNodes.LoadFromBinaryResource(context, "Opc.Ua.Stack.Generated.Opc.Ua.PredefinedNodes.uanodes", typeof(NodeState).Assembly, true); return predefinedNodes; }