protected virtual void OnNodeRemove(uint nodeid) { NodeRemove?.Invoke(nodeid); }
private void NodeRemoveMessageHandler(Server server, Client client, Session session, NodeRemove message) { // Update internal state. Node node = session.Node.GetNode(new NodePath(message.Selector)); if (node == null) { return; } NodePath nodePath = new NodePath(message.Selector); node.Parent.Children.RemoveAll(m => m.Path.Path == nodePath.Path); // Forward the update message to all clients. server.SendBroadcastWithExcept(message, client); }