public void SetPiece(NodePiece p) { piece = p; value = (piece == null) ? 0 : piece.value; if (piece == null) { return; } piece.SetIndex(index); }
public void SetPiece(NodePiece piece) { _piece = piece; value = piece == null ? 0 : piece.value; if (piece == null) { return; } piece.SetIndex(index); }
public void SetPiece(NodePiece new_piece) { piece = new_piece; if (piece == null) { type = 0; return; } else { type = piece.type; piece.SetIndex(index); } }