Пример #1
0
 protected override void OnPreDestroy()
 {
     if (_StateMachine != null)
     {
         NodeGraph.Destroy(_StateMachine);
     }
 }
 protected override void OnPreDestroy()
 {
     if (_BehaviourTree != null)
     {
         NodeGraph.Destroy(_BehaviourTree);
     }
 }