public void VisitNodeFadeMusic(NodeFadeMusic ndm)
 {
     if (ndm.FadeTime <= 0f)
     {
         _report.AddMessage(ProjectReportMessage.MessageSeverity.Error, "A fade music node has a non-positive fade time.", ndm);
     }
 }
Пример #2
0
 public void VisitNodeFadeMusic(NodeFadeMusic ndm)
 {
     _writer.WriteStartElement("NodeFadeMusic");
     _writer.WriteAttributeString("FadeTime", ndm.FadeTime.ToString(CultureInfo.InvariantCulture));
     _writer.WriteAttributeString("Type", ndm.AudioFadeType.ToString());
     _writer.WriteEndElement();
 }
Пример #3
0
 public void VisitNodeFadeMusic(NodeFadeMusic ndm)
 {
 }