public void VisitNodeFadeMusic(NodeFadeMusic ndm) { if (ndm.FadeTime <= 0f) { _report.AddMessage(ProjectReportMessage.MessageSeverity.Error, "A fade music node has a non-positive fade time.", ndm); } }
public void VisitNodeFadeMusic(NodeFadeMusic ndm) { _writer.WriteStartElement("NodeFadeMusic"); _writer.WriteAttributeString("FadeTime", ndm.FadeTime.ToString(CultureInfo.InvariantCulture)); _writer.WriteAttributeString("Type", ndm.AudioFadeType.ToString()); _writer.WriteEndElement(); }
public void VisitNodeFadeMusic(NodeFadeMusic ndm) { }