Пример #1
0
    public void resetRouteNodes(int npc_no)
    {
        List <GameObject> wps = (new List <GameObject>(GameObject.FindGameObjectsWithTag("WP")));

        wps.AddRange(new List <GameObject>(GameObject.FindGameObjectsWithTag("GhostPen")));
        foreach (GameObject wp in wps)
        {
            if (debug)
            {
                wp.GetComponentInChildren <MeshRenderer>().material = DebugNeutral;
            }
            NodeBehaviour wp_nb = wp.GetComponent <NodeBehaviour>();
            wp_nb.reset(npc_no - 1);
        }
    }