public bool Equals(DestinyPublicVendorComponent input) { if (input == null) { return(false); } return (( VendorHash == input.VendorHash || (VendorHash.Equals(input.VendorHash)) ) && ( NextRefreshDate == input.NextRefreshDate || (NextRefreshDate != null && NextRefreshDate.Equals(input.NextRefreshDate)) ) && ( Enabled == input.Enabled || (Enabled != null && Enabled.Equals(input.Enabled)) )); }
public bool Equals(DestinyVendorComponent input) { if (input == null) { return(false); } return (( CanPurchase == input.CanPurchase || (CanPurchase != null && CanPurchase.Equals(input.CanPurchase)) ) && ( Progression == input.Progression || (Progression != null && Progression.Equals(input.Progression)) ) && ( VendorLocationIndex == input.VendorLocationIndex || (VendorLocationIndex.Equals(input.VendorLocationIndex)) ) && ( SeasonalRank == input.SeasonalRank || (SeasonalRank.Equals(input.SeasonalRank)) ) && ( VendorHash == input.VendorHash || (VendorHash.Equals(input.VendorHash)) ) && ( NextRefreshDate == input.NextRefreshDate || (NextRefreshDate != null && NextRefreshDate.Equals(input.NextRefreshDate)) ) && ( Enabled == input.Enabled || (Enabled != null && Enabled.Equals(input.Enabled)) )); }