Пример #1
0
    private void Awake()
    {
        OnNextGame   = null;
        stageManager = GameObject.Find("StageManager").GetComponent <StageManager>();
        cameraEffect = new CameraEffect();

        itemManager = GameObject.Find("ItemManager").GetComponent <ItemManager>();

        currentState = BLACK;

        //プレイヤーの初期化
        activePlayer = Instantiate(blackPlayerPrefab);
        activePlayer.transform.position = startBlackPlayerPos[0];
        activePlayer.AddComponent <PlayerController>();
    }
Пример #2
0
 private void OnDestroy()
 {
     OnNextGame = null;
 }