Пример #1
0
    public void Help(int n)
    {
        switch (n)
        {
        case 0:
            i++;
            if (i == 2)
            {
                text1.SetActive(false);
                text2.SetActive(true);
            }
            else if (i == 3)
            {
                text2.SetActive(false);
                text3.SetActive(true);
            }
            else if (i == 4)
            {
                text3.SetActive(false);
                text4.SetActive(true);
                NextBtn.SetActive(false);
            }
            break;

        case 1:
            menuIcon.SetActive(true);
            GameObject.Find("Me").GetComponent <Movement> ().Position(false);
            gameObject.SetActive(false);
            break;
        }
    }