Пример #1
0
    void createNewsContentData(NewsboardDetail nDetail)
    {
        if (nDetail.pin != "1")
        {
            GameObject itemDetail = (GameObject)GameObject.Instantiate(News);
            itemDetail.SetActive(true);
            itemDetail.transform.parent        = this.transform;
            itemDetail.transform.localPosition = new Vector3(0, -1.8f - (countNews + countPragard) * 0.83f, 0);

            NewsboardContent idt = itemDetail.GetComponent <NewsboardContent>();
            idt.setContent(nDetail);
            newsList.Add(itemDetail);
            countNews++;
        }
    }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     pGlobal = this;
     mSound  = GetComponent <AudioSource>();
 }