public void OnPointerEnter(PointerEventData eventData)//用于PC悬停 { #if UNITY_STANDALONE NewWindowsManager.OpenWindow <ItemWindow>(this); if (!DragableManager.Instance.IsDraging) { Select(); } #endif }
public void OnPointerExit(PointerEventData eventData)//用于安卓拖拽、PC悬停 { #if UNITY_STANDALONE NewWindowsManager.CloseWindow <ItemWindow>(); if (!DragableManager.Instance.IsDraging) { DeSelect(); } #elif UNITY_ANDROID if (pressCoroutine != null) { StopCoroutine(pressCoroutine); } #endif }