public override void OnInspectorGUI() { base.DrawDefaultInspector(); npg = (NewPlayerGuide)target; npg.target = EditorGUILayout.ObjectField("TargetRectTrans", npg.target, typeof(RectTransform), true) as RectTransform; npg.RadusSlider = EditorGUILayout.Slider("Mask Radus", npg.RadusSlider, 0, 1000); npg.material = EditorGUILayout.ObjectField("Material", npg.material, typeof(Material), true) as Material; UpdateMask(); }
public uint Execute(PacketDistributed ipacket) { GC_UI_NEWPLAYERGUIDE packet = (GC_UI_NEWPLAYERGUIDE )ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic string UIName = packet.UIName; int nIndex = packet.Index; NewPlayerGuide.NewPlayerGuideOpt(UIName, nIndex); return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
void MissionNewPlayerGuide(int nType) { bool bRet = false; switch (nType) { case (int)USER_COMMONFLAG.CF_FELLOWFUNCTION_OPENFLAG: { bRet = GameManager.gameManager.MissionManager.IsHaveMission(14); if (bRet) { NewPlayerGuide.NewPlayerGuideOpt("PlayerFrame", 2); } } break; case (int)USER_COMMONFLAG.CF_BELLEFUNCTION_OPENFLAG: { bRet = GameManager.gameManager.MissionManager.IsHaveMission(20); if (bRet) { NewPlayerGuide.NewPlayerGuideOpt("PlayerFrame", 1); } } break; case (int)USER_COMMONFLAG.CF_ACTIVITYFUNCTION_OPENFLAG: { bRet = GameManager.gameManager.MissionManager.IsHaveMission(38); if (bRet) { NewPlayerGuide.NewPlayerGuideOpt("FunctionButton", 2); } } break; case (int)USER_COMMONFLAG.CF_STRENGTHENFUNCTION_OPENFLAG: { bRet = GameManager.gameManager.MissionManager.IsHaveMission(43); if (bRet) { NewPlayerGuide.NewPlayerGuideOpt("PlayerFrame", 0); } } break; case (int)USER_COMMONFLAG.CF_RESTAURANTFUNCTION_OPENFLAG: { bRet = GameManager.gameManager.MissionManager.IsHaveMission(167); if (bRet) { NewPlayerGuide.NewPlayerGuideOpt("PlayerFrame", 5); } } break; case (int)USER_COMMONFLAG.CF_GUILDFUNCTION_OPENFLAG: { bRet = GameManager.gameManager.MissionManager.IsHaveMission(206); if (bRet) { NewPlayerGuide.NewPlayerGuideOpt("PlayerFrame", 8); } } break; case (int)USER_COMMONFLAG.CF_XIAKEFUNCTION_OPENFLAG: break; case (int)USER_COMMONFLAG.CF_JICHE_THESECONDDAY_OPENFLAG: { bRet = GameManager.gameManager.MissionManager.IsHaveMission(1); if (bRet) { NewPlayerGuide.NewPlayerGuideOpt("NewFunction", 16); } } break; case (int)USER_COMMONFLAG.CF_GUAJI_FLAG: { bRet = GameManager.gameManager.MissionManager.IsHaveMission(NewPlayerGuide.GUAJIMISSIONID); if (bRet) { NewPlayerGuide.NewPlayerGuideOpt("FunctionButton", 1); } } break; case (int)USER_COMMONFLAG.CF_OPEN_FLYWING: { bRet = GameManager.gameManager.MissionManager.IsHaveMission(NewPlayerGuide.WINGMISSIONID); if (bRet) { NewPlayerGuide.NewPlayerGuideOpt("PlayerFrame", 19); } } break; } }
// Use this for initialization void Start() { m_transform = this.transform; myPlayerObj = GameObject.Find("MyPlayer"); m_playerGuide = myPlayerObj.GetComponent<NewPlayerGuide>(); lastList = creatList; m_GuideText = GameObject.Find("GuideText").GetComponent<GuideText>(); m_GameMaster = GameObject.Find("MainScreen").GetComponent<GameMaster>(); //m_collider = this.GetComponent<BoxCollider2D>(); //m_collider.enabled = false; }
public void onFinishGuijiGuild() { UIManager.CloseUI(UIInfo.GuaJiGuild); NewPlayerGuide.NewPlayerGuideOpt("FunctionButton", 1); }
// Use this for initialization void Start() { //float positionY = origPositionY / (1920f / 1080f) * (1.0f * Screen.height / Screen.width); m_transform = this.transform; //m_transform.position = new Vector2(0, positionY); progressBarHeadObj = GameObject.Find("progressbar_head"); progressBarHeadScript = progressBarHeadObj.GetComponent<progressBarHead>(); progressBarMidObj = GameObject.Find("progressbar_mid"); progressBarMidScript = progressBarMidObj.GetComponent<progressBarMid>(); progressBarTailObj = GameObject.Find("progressbar_tail"); progressBarTailScript = progressBarTailObj.GetComponent<progressBarTail>(); enemyCreatorObj = GameObject.Find("EnemyCreator"); enemyManagerScript = enemyCreatorObj.GetComponent<EnemyManager>(); playerObj = GameObject.Find("Hero"); playerScript = playerObj.GetComponent<PlayerActions>(); m_mainCamera = Camera.main; cameraChangeScript = m_mainCamera.GetComponent<CameraChange>(); liz2Obj = GameObject.Find("liz2"); liz2Script = liz2Obj.GetComponent<Liz2Manager>(); liz3Obj = GameObject.Find("liz3"); liz3Script = liz3Obj.GetComponent<Liz2Manager>(); lizObj = GameObject.Find("liz"); lizScript = lizObj.GetComponent<LizManager>(); heroLiz1Obj = GameObject.Find("HeroLiz1"); heroLiz1Script = heroLiz1Obj.GetComponent<Liz2Manager>(); heroLiz2Obj = GameObject.Find("HeroLiz2"); heroLiz2Script = heroLiz2Obj.GetComponent<Liz2Manager>(); MyPlayerObj = GameObject.Find("MyPlayer"); m_playerGuideScript = MyPlayerObj.GetComponent<NewPlayerGuide>(); m_audioManager = GameObject.Find("Audios").GetComponent<AudioManager>(); m_GuideText = GameObject.Find("GuideText").GetComponent<GuideText>(); m_GameMaster = GameObject.Find("MainScreen").GetComponent<GameMaster>(); }
void Init() { npg = (NewPlayerGuide)target; canvas = GameObject.Find("Canvas").GetComponent <Canvas> (); UpdateMask(); }