Пример #1
0
 protected override void CleanUpResources()
 {
     try
     {
         NewMessageSignal.Set();
     }
     finally
     {
         base.CleanUpResources();
     }
 }
 public unsafe void Write(byte[] data)
 {
     lock (DisposeLock)                 // If there are multiple threads, write just one message at a time
     {
         AssertSafe();
         if (data.Length > Length - Offset - 8)
         {
             // Not enough space left in the shared memory buffer to write the message.
             WriteContinuation(data.Length);
         }
         WriteMessage(data);
         NewMessageSignal.Set();    // Signal reader that a message is available
     }
 }
 protected override void DisposeCore()
 {
     NewMessageSignal.Set();
     base.DisposeCore();
 }