public static void UseTick(String key) { Delays[key] = new NewLevelShit(Delays[key].Delay, Properties.Time.TickCount + Rand.NextFloat(_fMin, _fMax)); //Randomize delay }
public static void UseTick(String key) { Delays[key] = new NewLevelShit(Delays[key].Delay,Properties.Time.TickCount + Rand.NextFloat(_fMin, _fMax));//Randomize delay }