Пример #1
0
 private void NewLevelCreated(object sender, NewLevelEventArgs e)
 {
     palette.Unload();
     world.Create(e.Size);
     toolBar.NumberOfPlayers = e.NumberOfPlayers;
 }
Пример #2
0
 protected void OnNewLevelCreated(NewLevelEventArgs e)
 {
     NewLevelCreated?.Invoke(this, e);
 }