public void Set(NewGuildMember _guildmember) { this.strName = _guildmember.GetCharName(); this.i16Level = _guildmember.GetLevel(); this.i32WorldID_Connect = _guildmember.GetConnectedWorldID(); this.i64PersonID = _guildmember.GetPersonID(); this.bConnect = (_guildmember.GetMapUnique() > 0); this.i32MapUnique = _guildmember.GetMapUnique(); this.i32FaceCharKind = _guildmember.GetFaceCharKind(); this.i32CostumeUnique = _guildmember.GetCostumeUnique(); }