public ValveDriver(int temp) { this = default; m_Sockets = NetworkingSockets.Create(); m_Connections = new NativeHashMap <uint, Connection>(32, Allocator.Persistent); m_QueuedConnections = new NativeQueue <uint>(Allocator.Persistent); m_PipelineReliableIds = new NativeList <int>(Allocator.Persistent); m_PipelineUnreliableIds = new NativeList <int>(Allocator.Persistent); m_DataStream = new DataStreamWriter(4096, Allocator.Persistent); m_PipelineCount++; m_UpdateStatusMethod = Marshal.GetFunctionPointerForDelegate <StatusCallback>(OnConnectionUpdateStatus); }