protected override void Start()
 {
     base.Start();
     this.commandSelectorButton = GameObject.FindObjectOfType <CommandSelectorButton> ();
     if (this.isNetworkedScene)
     {
         messanger = NetworkedMessanger.Instance;
     }
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     base.Start();
     messanger = NetworkedMessanger.Instance;
 }