Пример #1
0
    // Use this for initialization
    void Start()
    {
        if (gameObject.tag != "localPlayer")
        {
            return;
        }

        cam = GameObject.FindWithTag("localCamera");

        ObjetPris    = false;
        weaponChange = gameObject.GetComponent <WeaponChange>();
        netSpawner   = gameObject.GetComponent <NetworkSpawner>();
    }
Пример #2
0
    void Update()
    {
        if (player == null)
        {
            player = GameObject.FindWithTag("localPlayer");

            if (player != null)
            {
                netSpawner = player.GetComponent <NetworkSpawner>();

                m_isServer = player.GetComponent <FirstPersonController>().isServer;
            }
        }
    }
Пример #3
0
    // Use this for initialization
    void Start()
    {
        rb    = GetComponent <Rigidbody>();
        audio = GetComponent <AudioSource> ();

        player = GameObject.FindWithTag("localPlayer");

        if (player != null)
        {
            netSpawner = player.GetComponent <NetworkSpawner>();

            m_isServer = player.GetComponent <FirstPersonController>().isServer;
        }
    }
Пример #4
0
 private void Awake()
 {
     _round          = GetComponent <Round>();
     _networkSpawner = GetComponent <NetworkSpawner>();
 }
Пример #5
0
 void Spawn()
 {
     NetworkSpawner.Spawn(this, prefab);
 }