Пример #1
0
 private void Close()
 {
     _network.Stop();
     _scenario.Stop();
     _network.Close();
     _scenario.Close();
     _network = null;
 }
Пример #2
0
        public Server()
        {
            _isExit          = false;
            _sceneMenu       = new SceneServerMenu();
            _sceneGame       = new SceneServerGame();
            _messagesManager = new MessagesManager();
            _network         = new NetworkServerMachine(_messagesManager);
            cc = new ConsoleCtrl();
            IAllParameters p = new AllGameOneParameters(this, _sceneMenu, _sceneGame, _messagesManager);

            _scenario = new ScenarioMachine(p);
        }