Пример #1
0
    public void RemoveCharacterButtonClick()
    {
        if (currentCharacterSelected == -1)
        {
            return;
        }

        characterSelectionWaitingCount--;
        NetworkMessageResolve.NetworkCharacterRemoveRequest(characterSelectionList[currentCharacterSelected].GetId());
        Game.GetMap().RemoveEntity(characterSelectionList[currentCharacterSelected].GetId());
        characterSelectionList.RemoveAt(currentCharacterSelected);
        CharacterSelectionReconstruction();
    }